|
|
|
 |

July 22nd, 2009, 07:37 PM
|
 |
Colonel
|
|
Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
|
|
Re: Baalz' good player pledge
Excuse me for grammar, I'm just watching a freaking Rocky marathon and I'm a bit drunk. But I feel like I must respond immediately.
Jazeppi just said that I was one player to start this thread because I went suddenly AI. Sure my position was poor, the definition of underdog. But that didn't get me. I'm fine with playing the underdog, just ask TC in crusaders or Baalz in Sentient Machines.
Sure I didn't have many late-game tools available. But I'm fine with that. Just ask those who stick out to the ending of Rothfuss game.
But Baalz advertised the game as roleplaying one. I really looked forward to it. Like chronicles, you know, without the requiment that you have to write something, even if you're not feeling like it. When Calahan made his first awesome in-character post, I was absolutely hyped and started to write my own stuff.
But I was EA Oceania. Really go ahead, go ahead and read the descriptions for the units in the nation. Trust me, it won't take long. Not much to work with, eh? I had all these cool stories in my head, but they just wouldn't have worked with vanilla Oceania. it was simply aggravating. Everytime I looked at the units, I just saw my writers block all over.
It was like being Bit*h-slapped by the game everytime I opened the recruitment screen. I just lost heart and did a half-assed job of the nation. I got provinces (because I got oceans uncontested because coobe left), I got pretty nice gem income, but I just didn't do anything with it.
Now the nations in the late game and all I see is lost opportunities. If I had started moving those triton kings in turn 30, if I had forged that in turn 40, if I had empowered that in turn 35... Trudt me in this, the nation might be doing well in the graphs, but it's just a air balloon.
But anyways, I pledge. I just won't make the mistake of joining a random EA nation game ever again.
|

July 22nd, 2009, 09:26 PM
|
 |
Major General
|
|
Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
|
|
Re: Baalz' good player pledge
Quote:
Originally Posted by Burnsaber
Jazeppi just said that I was one player to start this thread because I went suddenly AI. Sure my position was poor, the definition of underdog. But that didn't get me. I'm fine with playing the underdog, just ask TC in crusaders or Baalz in Sentient Machines.
|
I know you're drunk, but I just wanted to make it clear that I didn't think that you, in particular, were the impetus for this thread. Legends of Faerun, for whatever reason, has been mired in leavers including a Jomon who left in the middle of invading Sauromatia (who also left).
Beardaxe had some strange disappearances as well, including Atlantis who owned all the seas and had Forge of the Ancients up, clearly had some artifacts, and then just vanished.
Also, I personally had zero problem with you leaving. I've been in that situation before, and it's no good. There's no reason to trudge through the actions for a nation where you're just shepherding it to a slow, boring, demise.
Jazzepi
|

July 23rd, 2009, 12:37 AM
|
 |
Colonel
|
|
Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
|
|
Re: Baalz' good player pledge
Quote:
Originally Posted by Jazzepi
Also, I personally had zero problem with you leaving. I've been in that situation before, and it's no good. There's no reason to trudge through the actions for a nation where you're just shepherding it to a slow, boring, demise.
Jazzepi
|
Yeah, I re-read your post now that my heads a bit more clear. I apologize for my sudden burst. Beer goggles make you read stuff funnily (Rocky 1 & 2 went like a charm, but in 3 I started to depend on drinks to pull me through  ).
|

July 23rd, 2009, 12:40 AM
|
BANNED USER
|
|
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
|
|
Re: Baalz' good player pledge
New nick for Burnsaber: Adrian!
|

July 23rd, 2009, 12:50 AM
|
Sergeant
|
|
Join Date: Feb 2009
Posts: 263
Thanks: 19
Thanked 12 Times in 8 Posts
|
|
Re: Baalz' good player pledge
Quote:
There's no reason to trudge through the actions for a nation where you're just shepherding it to a slow, boring, demise.
|
I thought that the point of this thread was that some people think there is a point of at least keeping it respectable so that the game isn't unbalanced by your sudden forfeiture.
|

July 23rd, 2009, 01:37 AM
|
Private
|
|
Join Date: Jun 2009
Location: Perth, Western Australia
Posts: 44
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Baalz' good player pledge
Quote:
Originally Posted by Stretch
Quote:
There's no reason to trudge through the actions for a nation where you're just shepherding it to a slow, boring, demise.
|
I thought that the point of this thread was that some people think there is a point of at least keeping it respectable so that the game isn't unbalanced by your sudden forfeiture.
|
In my understanding, this is exactly why there is a pledge. The person will do everything in their power to cause as much damage as possible. Surely when you're down to your last few forces, the turns will be short.
You owe it to everyone to spend those 5-15minutes completing the turn.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|