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  #1  
Old August 5th, 2009, 01:45 PM

Executor Executor is offline
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Default Re: Forge of Godhood - full

Diplomacy settles this game. I doubt anyone will be able to resist being teamed upon.
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  #2  
Old August 5th, 2009, 02:41 PM

P3D P3D is offline
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Default Re: Forge of Godhood - full

I'd note that the map has a closed lake, one of the three water nations will start there.
Would there be fixed starting positions?
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  #3  
Old August 5th, 2009, 03:45 PM

Ironhawk Ironhawk is offline
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Default Re: Forge of Godhood - full

Quote:
Originally Posted by Executor View Post
Diplomacy settles this game. I doubt anyone will be able to resist being teamed upon.
You can't have great diplo if the victory is based on capitals (which it is) and there is backstabbing allowed.


Speaking of victory tho - I would like to move for a VP limit of 9, not 12. 12 is insane that would mean you would control half the map.
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  #4  
Old August 5th, 2009, 03:55 PM

quantum_mechani quantum_mechani is offline
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Default Re: Forge of Godhood - full

Quote:
Originally Posted by Ironhawk View Post

Speaking of victory tho - I would like to move for a VP limit of 9, not 12. 12 is insane that would mean you would control half the map.
The victory condition is really just a fail safe, I expect a concession long before that.

And no, starts will be a random. I will restart in the unlikely event two capitals start next to each other though.
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  #5  
Old August 5th, 2009, 06:27 PM
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Hadrian_II Hadrian_II is offline
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Default Re: Forge of Godhood - full

Quote:
Originally Posted by Ironhawk View Post
Speaking of victory tho - I would like to move for a VP limit of 9, not 12. 12 is insane that would mean you would control half the map.
Half the map is only 60 provinces, i dont think that is too insane.
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