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  #1  
Old August 26th, 2009, 01:47 PM

Illuminated One Illuminated One is offline
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Default Re: Overlords

As long as you restrict only globals I really see no need to do anything about it. If someone who isn't allowed to use them uses them just kick him out.

If you really want to have no access I could probably change a script of mine to make national spells out of the globals.
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  #2  
Old August 26th, 2009, 01:57 PM

rdonj rdonj is offline
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Default Re: Overlords

If there's a game master though, there is no need to kick them out. Just take down their global with a massive dispel. Plus the game master nation (hidden in some corner somewhere with no connected provinces) can punish someone who goes against the rules and attacks people they're not supposed to, again without having to search for a new player to play the nation after kicking them out. But really being physically in the game and getting turn files when the game hosts would be immensely useful to me. I am admining 3 games right now already and it is getting a bit difficult to keep track of everything that's going on from turn to turn :P That said the game master bit is not completely necessary. It would just be convenient.

The script would be useful in either case though, actually
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Old August 26th, 2009, 03:23 PM

rdonj rdonj is offline
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Default Re: Overlords

QM has suggested that this game be MA with jotunheim, abysia and ashdod as the Overlords, along with any underwater nations that happen to be in the game. I have no particular problem with this, however if a different era would be preferable that can be changed. Thread title updated to reflect this.
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Old August 26th, 2009, 05:03 PM

rdonj rdonj is offline
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Default Re: Overlords - Experimental (ma?) game

Overlord attack rules updated.

Additions: Each overlord starts with a gate stone. They are forgeable with e9s9. Overlords will get a forge bonus site in their cap to help with making these.

Also abysia is replaced by pythium as an overlord. All blood sacrifice nations are banned (van, abysia)

Also I will only accept more veteran players for overlord positions, as having newer players in for them would be very unbalancing for the game.
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