Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Mod Conceptual Balance Mod 1.6 - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old September 18th, 2009, 07:02 PM

iceboy iceboy is offline
Corporal
 
Join Date: Mar 2004
Posts: 153
Thanks: 0
Thanked 3 Times in 3 Posts
iceboy is on a distinguished road
Default Re: Conceptual Balance Mod 1.6

If I wanted to edit out all of the troops and heroes abilities to freely spawn troops in CBM how would I do this? Also the units that have no movement make them be able to move? I have found the pretenders and this is easy but having a hard time with others. Such as the Niefel Jotun hero that spawns troops. I dont see anything to edit that out of his stats in there? I want to make all of the EA Rhley troops and heroes be able to move but I cannot find these either. Such as the commanders and heros. Any tips would be appreciated!

Or in other words how would I edit every pretender, unit, hero, etc. that can spawn stuff and/or that cannot move to not be able to spawn and to be able to move...


Sorry a total newb at modding this game!

Last edited by iceboy; September 18th, 2009 at 07:23 PM..
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:35 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.