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Sign of the Hammer - A Warhammer Mod Game. Game on! - .com.unity Forums
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Old September 22nd, 2009, 05:51 AM
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Burnsaber Burnsaber is offline
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Default Re: Sign of the Hammer - A Warhammer Mod Game. Send Pretenders!

Quote:
Originally Posted by Trumanator View Post
You know, its a late date, and I'm not going to drop or anything, but this map seems absurdly small. It seems a pity that many nations won't have a chance to deploy all their cool summons and such, since it will all be over so fast.
That's the general idea. We have a lot to test in these games. We'll se how the first one goes and mix it up based on the feedback for the next. As every modder knows, more games = better feedback. One more advantage of the speed is that if you get eliminated early, you won't have to wait for 6 months to get your next Warhammer fix.

Besides, Sombre refuses to play on anything that has even close to 15 provs per player. How could we play without him? He's such a lovable character afterall and his absence would just fill us all with bitter tears and decimate all joy out of our lives.

Quote:
Originally Posted by DrPraetorious View Post
Yeah, I'd go fast research on a map this size, but it's settled and done now. We'll see how aggressively people play.
Yeah, I thought about the possibility of easy research, but decided to stick with as "vanilla" settings as possible for the first game. The HoF is large because heroes are awesome and thematic for the WH universe.
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