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				October 31st, 2009, 12:12 PM
			
			
			
		  
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				New longdead sprites
	
			 
             
			
		
		
		
		Does anyone know where I could find the new longdead sprites (KO updated the sprites for longdeads a patch or two ago)? I followed some links Burnsaber provided for some "3.21" spritedumps, but so far as I can see they only have the old longdead sprites in them (though it is possible I just missed the new ones). 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				October 31st, 2009, 01:04 PM
			
			
			
		  
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				Re: New longdead sprites
			 
             
			
		
		
		
		I tried finding them but I failed   . Time for another sprite dump IMO!  
		
	
		
		
		
		
		
		
			
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				October 31st, 2009, 01:12 PM
			
			
			
		  
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				Re: New longdead sprites
			 
             
			
		
		
		
		Well, how do we do one? They have always been things of mystery to me! 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				October 31st, 2009, 10:19 PM
			
			
			
		  
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				Re: New longdead sprites
			 
             
			
		
		
		
		
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				November 1st, 2009, 05:36 AM
			
			
			
		  
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				Re: New longdead sprites
			 
             
			
		
		
		
		I could only find the old sprites again on the wiki. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				November 1st, 2009, 06:03 AM
			
			
			
		  
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				Re: New longdead sprites
			 
             
			
		
		
		
		Those unit sprites are directly from the 3.23 game data, as far as I am aware. Can you tell me the unit name or number for a "new" Longdead sprite in the game and show them on a screenshot, maybe? I don't see any difference. According to the  Illwinter changelog, the last time that the Longdead sprites were "niceified" was in version 3.16.
 
Have something else in the meantime: Here are the "lost" sprites from KO's scribble book, preliminary versions of sprites that weren't finished yet or where KO was making multiple versions of a unit's sprite until he found out which one he wanted to use in the game.  
		
	
		
		
			
		
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				November 1st, 2009, 02:28 PM
			
			
			
		  
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				Re: New longdead sprites
			 
             
			
		
		
		
		Ich, is there any way to make it easy to copy a unit's sprite directly from that unit's description page? For instance, a lot of pics, when you hover your mouse over them, will display a little bar that lets you save the pic directly from there.  
  
Kudos on the wiki, by the way, it's brilliant. 
		
	
		
		
		
		
		
		
			
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				November 3rd, 2009, 07:34 AM
			
			
			
		  
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				Re: New longdead sprites
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  HoneyBadger
					 
				 
				Ich, is there any way to make it easy to copy a unit's sprite directly from that unit's description page? For instance, a lot of pics, when you hover your mouse over them, will display a little bar that lets you save the pic directly from there. 
			
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 I'm sorry, I don't really understand the question. You can save the images from the unit's articles like you'd save any other image on the internet with your browser: right-click and "Save as" or whatever. Or did you mean that you want to batch-download all of them? With cURL, you'd do this like follows:
 
	Code: 
	curl -O http://dom3.servegame.com/sprites/units/[0-3][0-9][0-9][0-9].png
curl -O http://dom3.servegame.com/sprites/units/40[0-9][0-9].png
curl -O http://dom3.servegame.com/sprites/units/410[0-9].png
curl -O http://dom3.servegame.com/sprites/units/4110.png 
 I guess it's easier if I provide an archive for them, though... Here it is:  http://dom3.servegame.com/sprites/units.zip
The images are named and ordered by  sprite ID. A unit's attacking sprite is the next one after the normal sprite, so normal sprites are even numbers, attacking sprites are odd numbers. Oh, I replaced all pure black (transparency) by pure white and all magenta (half transparent / shadows) by pure black, be aware of that if you want to use it as a base for sprite editing purposes.
 
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					Originally Posted by  HoneyBadger
					 
				 
				Kudos on the wiki, by the way, it's brilliant. 
			
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 Thanks, I aim to please. I won't be able to work that much on it anymore for now, but people can always pick up from there.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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