.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old June 29th, 2002, 01:56 AM
LGM's Avatar

LGM LGM is offline
Sergeant
 
Join Date: Apr 2001
Location: Minneapolis, MN, USA
Posts: 222
Thanks: 0
Thanked 0 Times in 0 Posts
LGM is on a distinguished road
Default Re: weapons question

Phased Polarians cannot bypass Phased Shields (Shields 6+ technology).

Besides the slow reload of Null Space, they can be costly. In a game with a low ship limit, they tend to rule, because cost does not matter. In a game with a high ship limit, someone could defeat a Null Space fleet with a swarm of little, harder to hit ships.

Null Space have a range of 5, which is not good, but it is adequate. Ph Pol are 6. Anti Protons are 8. I never use Mesons, so I cannon remember.

Specialty Weapons are something else to consider. Engine killing are good. Weapon Kill are only range 3 and expensive and reload slow. You might as well use Null Space.

Here is one thing to consider about Null Space. they will not take out the defensive armor components (Scattering Armor and Stealth armor), where as a Phased Pol will. Once those are gone, your to hit chance will jump up 30%! Of course the Null Space will hit any ECMs and Sensors.

If the target does not use Armor or Shields, then other weapons have higher damage yield than Null Space weapons.

I myself would like to see some sort of shield that hinders Null Space.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:08 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.