.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old November 23rd, 2009, 01:10 AM
Thilock_Dominus's Avatar

Thilock_Dominus Thilock_Dominus is offline
Second Lieutenant
 
Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
Thilock_Dominus is on a distinguished road
Default Re: Debugging: Bad Armor

Maybe this:

Code:
#newmonster 2505 --
#name "Owwun Battle Champion"
#spr1 "./Ghill Mod/Owwun Warrior [1].tga"
#spr2 "./Ghill Mod/Owwun Warrior [2].tga"
#size 4
#str 17
#hp 30
#mor 16
#eyes 3
#ap 8
#mapmove 2
#reinvigoration 2
#maxage 30
#descr "Owwun Battle Champions are the biggest, strongest, and most successful of the Owwun."
#att 13
#def 14
#itemslots 15518
#armor 352 --Ceramic great shield
#armor 353 --Ceramic full plate
#weapon 704 --Heavy slasher
#weapon 705 --Disk blade
#weapon 14 --Maul
#ambidextrous
#poorleader
#gcost 100
#end
Are you sure that itemslots# are correct?
__________________
| Ubuntu Linux 12.04 64-bit |

Nosophoros: The Vampire Lords - v1.02
Conquest of Elysium 3 GUI mods
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:01 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.