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December 9th, 2009, 07:07 AM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
Thanks: 22
Thanked 19 Times in 13 Posts
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Re: Dhem - The Allspring
Quote:
Originally Posted by Rysan Marquise
I am making a series of 3 nations (EA, MA, and LA) for a nation.
It begins when they discover the Allspring and begin gathering around it. The Allspring is a raw elemental layline, literally made out of elementals. They create a hierarchy around those who can tap into the raw power.
Page: 50 gold/10 res
No Magic
5 Research
Stealth 0
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How is this possible? doesn't #researchbonus need at least 1 magic path?(excluded holy)
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December 9th, 2009, 07:16 AM
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Colonel
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Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
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Re: Dhem - The Allspring
Quote:
Originally Posted by Swan
How is this possible? doesn't #researchbonus need at least 1 magic path?(excluded holy)
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Just copystat the Gath recruitable, which has research without magic. However, you will get #wastesurvival and #sacred tags, which you can't get rid of.
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December 9th, 2009, 11:09 AM
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Private
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Join Date: Nov 2009
Posts: 12
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Dhem - The Allspring
I ended up copying the philosopher, but even their mages have a high resource requirement, so full sloth is probably a bad idea (weak I know). I am trying to remove the philosophizer effect.
I am aware the mages are weak, and you may be right that they are too weak, especially considering this is EA. I think I will go with. 8 instances of 20%
0: 16.7%
1: 33.5%
2: 29.3%
3: 14.6%
4: 4.6%
5: 0.9%
6: 0.11%
7: 0.008192%
8: 0.000256%
I wanted players to be conflicted over getting mages or pages, and if the mages were all excellent, it would be no-contest.
I had wanted a unit that would die after about a year of use in order to give them significant problems commanding without summons or magic.
The elementals aren't that powerful in practice. The default flesh ward item does not give blood vengeance to units. but is basically a 0-protection armor. It gives something for earth-bless to work on.
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December 9th, 2009, 02:16 PM
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Sergeant
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Join Date: Jan 2009
Posts: 255
Thanks: 15
Thanked 4 Times in 4 Posts
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Re: Dhem - The Allspring
Can you give wellsparks the effect where if they leave their home province they lose hitpoints? Then, just don't give them many hitpoints. This effect is present on things like hamadryads, I think
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