.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > TO&Es
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old December 23rd, 2009, 04:04 PM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: CM arty modeling

Quote:
I'm wondering if that might be too large a radius for something like an artillery round or maybe a bomb. Now for a CM MLRS (or similar) to blow up stuff in a half km radius is "reasonable" given the point it's a barrage of 10-20+ (generally large) rockets
I think its a case of game mechanics to stand a reasonable chance of killing adjacent also needs the offchance of destroying 1 hex further out. More often than not they are fine if a bit shaken also some bombs have pretty large coverage.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:32 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.