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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old January 14th, 2010, 08:03 PM

chrispedersen chrispedersen is offline
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Default Re: Conceptual Balance Mod 1.6

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Originally Posted by LDiCesare View Post
Warriors of the 5 elements are very very underestimated.
EA T'ien Chi blessed beat easily Lankans and Mictlan jags. Against Hinnom they struggle.
I love both W5E's and lankan kumas and mic-jags. But both your post and micah's post are a little simplistic.

W5E's benefit more than mic jags do from a S blessing as they are more fragile. So a heads up comparison of an F9S9 blessing mics v jags will give skewed results.

Jags have mediocre attack and defense numbers, and have the ability to survive a hit based on on their were form. In fact, their were form is de-rigeur to really get the maximum advantage from the f9 bless (three attacks vs one).

A few other factors: W5E's are very, very susceptible to archer fire. And finally, the key to beating W5E's is killing them first.

You don't use the same tools on every problem. Mictlan will probably be using eagles not jag's agaist the W5E's. Set them far back Hold and attack, and with a priest set to Bless, bless, whatever.

This allows the eagles to get the first hit, offense or defense.
And if you are doing equal GPs, (iirc 15 vs 35?) 10 eagles and a priest vs 5 M5E's and a priest should win 19/20.

Even if you *don't* do it on a gp basis - M5E's are cap only and do not scale.
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Old January 15th, 2010, 06:10 AM

LDiCesare LDiCesare is offline
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Default Re: Conceptual Balance Mod 1.6

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Originally Posted by chrispedersen View Post
Even if you *don't* do it on a gp basis - M5E's are cap only and do not scale.
T'ien Chi's warriors are inferior to Mictlan sacreds only in that they are capital-only. Their strengths are different. TC does better vs. units relying on fire/heat/cold for instance. Eagle warriors are great against units which need boosting for instance, as these will get attacked before their buffs are on.
My point about using a bless for EA T'ien Chi is that the bless allows them to start fast. They'll tear down non archer indies. Later on, as the W5E are capital only, you can't rely on them, but you can summon sacred demons and sacred celestial warriors in the mid-game, and your bless should help these too. So mid-game, TC still has usable sacreds, which they can mass-summon everywhere (if you have the gems).
By the way, one reason to recruit a master of the way over a master of the 5 elements if these weren't capital only would be to try and get an S random so you can summon demons of heavenly waters, but it's probably easier to bring in a celestial master (fly/teleport/trapeze depending on what you've got) than risk 4 or 4 lousy picks in the process.
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