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Old January 23rd, 2010, 03:34 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Linux Admining

NEW TERRITORY:

Ive now been asked to host a multi-connect game. One that supports Direct, and PBEM, and FTP, and possibly WEB upload.

The first headache is that if I run the game 24/7 for direct connect then it doesnt "see" any new .2h files that are copied to the games directory. I had HOPED that something like a SIGHUP sent to the game would work like its used for other running programs to get them to reread their configurations without having to reboot them. (which would also be really handy with Dom3 for making changes such as hosting times). The only signals I can get to work is STOP and CONTinue (and of course KILL) although I havent actually tested every one.

The best I can come up with so far is something like:
pkill -f game_name ; sleep 1 ; ./start.sh
which kills the game and restarts it very quickly. I will need to add a check to make sure none of the direct-connects is uploading a file at the same time.
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admin, automation, command line, hosting, linux, script, server, switches


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