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  #1  
Old February 23rd, 2010, 06:38 PM
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DonCorazon DonCorazon is offline
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Default Re: Land Rand (pbem)

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Originally Posted by Micah View Post
I disagree, rand is great.

I think a lot of the vets like the RAND format precisely because it prevents crazy ganging. Artifacts was just a continual gang-bang of whichever player was doing the best, and that's a pretty frustrating mechanic. Eliminating diplo makes playskill matter more, not less, and in normal Dominions playskill is completely eclipsed by diplomacy, so it's nice to be able to get away from that mechanic if desired.

Granted, nations could be better balanced, but Dawn Rand has some pretty interesting contenders. Sauro is down and out, and the top 3 nations are Atlantis, Ermor and Kailasa...not exactly a usual suspects list. It's not like diplo helps out the crappy nations very much either, everyone knows you're just free territory. Nation-balancing is a mod discussion, not a format discussion, although some reroll capability on nation choice wouldn't be bad to keep out some of the really out-of-line nations.
Even with Rand, a lot still comes down to ganging up on nations. I don't think any one-on-one wars remain that way for long in MP. In Dawn RAND as I recall, Atlantis and Sauro fought a bit back and forth until large Ermorian armies arrived on the Sauro border poised to invade – soon after Sauro went into free fall. Not to say Sauro wasn’t outplayed, but its pretty tough to escape the ganging up mechanic in MP. RAND format just makes it less structured and saves the hassle of diplomacy.

btw - whatever happened to Dawn RAND - talk about a game languishing...
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Old February 23rd, 2010, 08:04 PM
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PashaDawg PashaDawg is offline
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Default Re: Land Rand (pbem)

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Originally Posted by DonCorazon View Post

btw - whatever happened to Dawn RAND - talk about a game languishing...
Ugh. I have to find another substitute. Need a player to replace shovah who had to drop out for understandable reasons. Let's see if we can find someone by this weekend so the game can end properly.

Pasha
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Old February 23rd, 2010, 08:33 PM
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Default Re: Land Rand (pbem)

Forgive the eavesdropping, but as a participant in the Rand Dawn game I'd like to chime in.

RAND is a great concept, but diplo is really a huge part of the game. SC nations rule RAND games because SCs rule the base game...and the base game makes great use of human psychology to nerf SC nations with the tagteam bat.

But excessive tagteam sucks, as mentioned.

There has to be a balance somewhere in the middle, where diplo can be utilized as a necessary game element, but dogpiling is discouraged/mitigated.

Here's an un-thought-out suggestion: how about a "No NAP" game? Alliances are fine, but formal Non-Aggression pacts with the rediculous "no attacks for X turns" are strictly forbidden as a house rule. Why? Because more than once I've gone to war because I only had 1 vulnerable boarder, and that boarder was being eaten up from the opposite end. Eliminate the security, eliminate the dogpiling.

Thoughts?
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