.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #35  
Old January 3rd, 2001, 07:47 PM

Kagetora Kagetora is offline
Corporal
 
Join Date: Nov 2000
Posts: 77
Thanks: 0
Thanked 0 Times in 0 Posts
Kagetora is on a distinguished road
Default Re: Ring and Sphereworlds

dmm, I understand what you are saying and this game is quite different from most others in that regard. All games I have played before of this type have very few good planets and the same planets are good for everybody usually too. So you fight over them early and often. In this game not only can a planet that is great for your neighbor be worthless for you but you can with time make nearly any planet good. However, I have always felt that games of this type put too much emphasis on population. How many people on the earth would actually board a spaceship and go to another planet and face the dangers and start civilization from scratch with next to nothing. Not many, certainly not millions. If you have a shipyard and newport news has maybe 40,000 workers. Bath iron works has maybe 30,000. This isn't even granting the increase in automation and with this small number of population you can build as many ships as you want. It doesn't take alot. The way this game is setup for production is rather unusual. But I used to play games and if there wasn't a good planet in the direction of the enemy that basically caved that front in. At least here you can always put up a fight regardless of the map.
__________________
Kagetora
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:22 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.