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Old May 27th, 2010, 07:13 AM
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Meglobob Meglobob is offline
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Default Re: Land Rand - Jotunheim Wins!

Classic RAND, once a nation gets a decent lead, they are hard to take down because there's no diplomacy, so the the normal method ganging up on them can't be used.

For the record, I was scared of the Jotuns the entire game and thus had massive forces all along the Ctis/Jotun border. I had no intention of attacking Jotun on my own as it would have been suicide. I was hoping Jotun would mess up trying to take another nation out or Mictlan would attack the Jotuns and then I would have tried to take advantage.
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Old May 27th, 2010, 10:24 AM
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Default Re: Land Rand - Jotunheim Wins!

I assumed Ermor and Mictlan would attack Jotun b/c it should have been obvious to them that any other action would lead to them losing the game.

I think the fatal catch in RAND games is assuming you could just make another grab instead of stopping the clear winner.
Reason is simple, with no diplo on why would anyone risk a losing war instead of making easy gains instead or just turtling. This is even true when it's crystal clear that player A is going to win and all the rest are losing!
Petty wars still rage. Grudges are unforgiven. Opportunistic raids cont. etc.

RAND experience makes help better decisions but experience only goes so far to offset the RAND psychology.
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