Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Endgame Diversity Mod - v1.2 released - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old June 5th, 2010, 02:34 AM

zzcat zzcat is offline
Corporal
 
Join Date: Mar 2008
Posts: 152
Thanks: 20
Thanked 10 Times in 9 Posts
zzcat is on a distinguished road
Default Re: Endgame Diversity Mod - Lategame summons, released at last!

Hmm, I forgot femaile shishi's bite deals extra damage to both undeads and demons.

I agree mind hunt may be the best way to deal with a shishi. But I think anti-thug thugs can be effective too. Considering its low damage output per hit(20, or 23 with gridle of might) and 16 MR, anyone with decent armor and a eye shield can blind it at turn 1 or 2, or you can just kill it with a troll king wielding moon blade. Shishis can neither fly nor cast returning as golems so it's not so hard to catch them.

@llamabeast: Unfortunately I omited the 2-headed forms yesterday and it seems the #firstshape bug applies to #2959 too. Anyway I have checked all Zmeys' code again and I'm pretty sure there is no other bug within it...
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:47 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.