|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  |  
	
	
		
	
	
	| 
			
			 
			
				July 4th, 2010, 07:20 PM
			
			
			
		 |  
	| 
		
			
			| 
 General |  | 
					Join Date: Oct 2007 
						Posts: 3,007
					 Thanks: 171 
		
			
				Thanked 206 Times in 159 Posts
			
		
	      |  |  
    
	| 
				 Re: Endgame Diversity Mod - stable version (v1.1) released 
 D'oh.  Of course a simple solution like that would escape me.
 Yeah, CBM is a special case.  Most mods just keep change logs, and change the OP on each new release.  CBM is an altogether different beast, generating over 80 pages of discussion across multiple forums.  Yikes!
 
				__________________"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
 |  
	
		
	
	
	| 
			
			 
			
				July 12th, 2010, 11:13 PM
			
			
			
		 |  
	| 
		
			
			| 
 Private |  | 
					Join Date: Oct 2009 
						Posts: 27
					 Thanks: 0 
		
			
				Thanked 3 Times in 2 Posts
			
		
	      |  |  
    
	| 
				 Re: Endgame Diversity Mod - stable version (v1.1) released 
 Is the kraken supposed to kill himself with his own poison? Because this is what is happening. |  
	
		
	
	
	| 
			
			 
			
				July 13th, 2010, 08:46 AM
			
			
			
		 |  
	| 
		
			|  | 
 Major |  | 
					Join Date: Mar 2008 Location: Moscow, Russia 
						Posts: 1,045
					 Thanks: 177 
		
			
				Thanked 23 Times in 21 Posts
			
		
	      |  |  
    
	| 
				 Re: Endgame Diversity Mod - stable version (v1.1) released 
 
	ItQuote: 
	
		| 
					Originally Posted by Diabl0658  Is the kraken supposed to kill himself with his own poison? Because this is what is happening. |   happens with kraken Pretender, actually, and the Kraken in this mod is copied from it. So just make Snake ring for your kraken.   |  
	
		
	
	
	| 
			
			 
			
				July 13th, 2010, 09:32 AM
			
			
			
		 |  
	| 
		
			
			| 
 Second Lieutenant |  | 
					Join Date: Jun 2009 
						Posts: 403
					 Thanks: 15 
		
			
				Thanked 28 Times in 21 Posts
			
		
	      |  |  
    
	| 
				 Re: Endgame Diversity Mod - stable version (v1.1) released 
 Yeah, but that costs extra gems and takes up another misc slot(you know, beyond the Amulet of the Fish you already needed). |  
	
		
	
	
	| 
			
			 
			
				July 13th, 2010, 04:08 PM
			
			
			
		 |  
	| 
		
			
			| 
 National Security Advisor |  | 
					Join Date: Nov 2006 Location: Oxford, UK 
						Posts: 5,921
					 Thanks: 194 
		
			
				Thanked 855 Times in 291 Posts
			
		
	      |  |  
    
	| 
				 Re: Endgame Diversity Mod - stable version (v1.1) released 
 Yep well, I just copied the original kraken pretender, as Wrana says. Presumably it's deliberate that it has some vulnerability to its poison? The correct solution in my opinion is not to give it snake ring, but to give it regeneration. |  
	
		
			| The Following User Says Thank You to llamabeast For This Useful Post: |  |  |  
	
		
	
	
	| 
			
			 
			
				July 14th, 2010, 07:34 AM
			
			
			
		 |  
	| 
		
			
			| 
 General |  | 
					Join Date: Apr 2005 
						Posts: 3,327
					 Thanks: 4 
		
			
				Thanked 133 Times in 117 Posts
			
		
	      |  |  
    
	| 
				 Re: Endgame Diversity Mod - stable version (v1.1) released 
 I'd like to see that changed for the pretender. It's not much of a limitation, but it's very annoying, especially for early expansion.
 And so very unthematic. How can you take a seriously a god who routinely poisons himself?
 |  
	
		
	
	
	| 
			
			 
			
				July 14th, 2010, 05:09 PM
			
			
			
		 |  
	| 
		
			|  | 
 Major General |  | 
					Join Date: Sep 2007 Location: Scotland 
						Posts: 2,066
					 Thanks: 109 
		
			
				Thanked 162 Times in 118 Posts
			
		
	      |  |  
    
	| 
				 Re: Endgame Diversity Mod - stable version (v1.1) released 
 
	Quote: 
	
		| 
					Originally Posted by thejeff  And so very unthematic. How can you take a seriously a god who routinely poisons himself? |  People took Socrates seriously, and he only had to poison himself once!  If you do it on a monthly basis, it's a guaranteed way to get worshipped as a living deity.    |  
	
		
			| The Following User Says Thank You to Gregstrom For This Useful Post: |  |  |  
	
		
	
	
	| 
			
			 
			
				July 14th, 2010, 05:19 PM
			
			
			
		 |  
	| 
		
			
			| 
 Second Lieutenant |  | 
					Join Date: Feb 2007 Location: Sydney, Australia 
						Posts: 437
					 Thanks: 18 
		
			
				Thanked 2 Times in 2 Posts
			
		
	      |  |  
    
	| 
				 Re: Endgame Diversity Mod - stable version (v1.1) released 
 Why no fortune telling ability for the octopus, sorry, kraken ? |  
	
		
	
	
	| 
			
			 
			
				July 14th, 2010, 06:02 PM
			
			
			
		 |  
	| 
		
			
			| Major General |  | 
					Join Date: Jun 2009 
						Posts: 2,157
					 Thanks: 69 
		
			
				Thanked 116 Times in 73 Posts
			
		
	      |  |  
    
	| 
				 Re: Endgame Diversity Mod - stable version (v1.1) released 
 
	Quote: 
	
		| 
					Originally Posted by Digress  Why no fortune telling ability for the octopus, sorry, kraken ? |  (1) Its not German 
(2) Its not an Octopus, its a Squid! |  
	
		
	
	
	| 
			
			 
			
				July 14th, 2010, 06:48 PM
			
			
			
		 |  
	| 
		
			|  | 
 Major General |  | 
					Join Date: Sep 2006 
						Posts: 2,198
					 Thanks: 90 
		
			
				Thanked 32 Times in 22 Posts
			
		
	      |  |  
    
	| 
				 Re: Endgame Diversity Mod - stable version (v1.1) released 
 Its Welsh, just lives in Germany, thats why its called Paul the pysic squid.  Still, obviously all squids/octopus should have fortune teller abilitys because you or I could never predict 7 football results in a row at a world cup. |  
	
		
	
	
	
	
	
	
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |