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MP ThreeFort - Experimental game - Squirrelloid/Bandar Log wins! - .com.unity Forums
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Old August 2nd, 2010, 07:50 PM
Squirrelloid Squirrelloid is offline
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Default Re: ThreeFort - Experimental game - Squirrelloid/Bandar Log wins!

Quote:
Originally Posted by Valerius View Post
Ok, a lot to respond to.

Quote:
Originally Posted by Squirrelloid View Post
Cap and Coin? Lol. I never forged a coin all game, and only a single cap.

I cast a total of 6 or 7 mindhunts. Every mindhunt was cast by an S4 rishi.

Most of my pearls went to Kinnara, gear for Kinnara, and Gandharvas.
Interesting info. I'm surprised you cast so few mind hunts. You hit me with, I think, 3 of them after I attacked you, so I figured you were using them more extensively. I had no idea you had that many Kinnara's - but with no indies and limited forts I'd imagine everyone had fewer scouts than usual.
I probably would have made more extensive use of it if not for the following:

Caelum gets S1 randoms and was making certain he brought one with every force.

Agartha gets S1 randoms on golem crafters, and since he had a large force of golem crafters, I wasn't about to throw mindhunt around until i was sure all the S crafters were dead.

The only reason i threw 3 at you when you declared war on me is I saw your VQ (with astral, meaning i couldn't mindhunt her province) and the death summons elsewhere, and concluded you had few if any S1 spectres (barring a phenomenal death income!), so it was a calculated risk. Of course, you also had plenty of blackhawk leaders to eat mindhunts, so i'm not sure i did any real damage.

Basically, the high risk involved with using mindhunt combined with an abundance of better uses for pearls made me much more conservative in my use of it.

I actually had like 8 scouts at the height of my scouting power. Of course, I sacrificed some against Caelum to check PD levels. But they were worth the fort use to hire.
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