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  #1  
Old August 22nd, 2010, 05:29 PM

Zeldor Zeldor is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Recruiting!

Sure, I can play Arco, unless someone really wants it All other nations [except Agartha] look fine enough. I can even play last unpicked one.

Abysia is not so one dimensional. Sure, big part of it is, but it's great at what it does. Burning Ones are one of the best sacreds around. Warlocks are great mages and give you blood and tough communions. And you get EDM for Zmeys, Ember Lords, etc. You can afford dormant rainbow with E9. And you get 120 free design points.

My game was a bit weird thougj, I had Ultimate Gateway and I was fighting Lanka with blood40 site for victory. So insane amounts of summons on both sides.
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Old August 22nd, 2010, 05:52 PM

Valerius Valerius is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Recruiting!

Quote:
Originally Posted by Zeldor View Post
Sure, I can play Arco, unless someone really wants it All other nations [except Agartha] look fine enough. I can even play last unpicked one.
Well, ghoul31 rescued you from Agartha. So, if anyone reading this would like Arco let Zeldor know and we'll roll him a new nation.

Quote:
Originally Posted by Zeldor View Post
Warlocks are great mages and give you blood and tough communions.
I think this is part of the reason I have a bad impression of them: I compare them to the MA warlocks (one of my favorite mages in the game) and they seem so lacking. But I certainly don't want to eliminate OP nations and then create another one, so I'm changing that random to 25%.

What I'm trying to balance is that we have two blood nations in the game. Pan has expensive, but recruit everywhere, mages. Aby has cap only, but cheap, mages. I'd like them be evenly matched when it comes to blood magic capabilities (of course if only one is chosen this won't matter).
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