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Old November 10th, 2010, 10:23 PM

TheConway TheConway is offline
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Default Re: CBM 1.7 released

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Originally Posted by Corinthian View Post
Quote:
Originally Posted by TheConway View Post
I have no idea what you mean about a general archer nerf. Explain?
Archers have been nerfed in several waves in the previous versions.
First they nerfed the general melee capabilities of archers.(att/def) This was somewhat justified in that it made flanking cavalry more effective and archers arent suposed to beat cavalry in melee. (Looking at the latest change log I cant actually find this so they might have reverted it again?)

Second they nerfed ranged units by making all common ranged weapons except slings and short bows more expensive in resources.

Third they made several units either more expensive or weaker. (Rangers of Ulm, Jomon longbows, bakemono archers (though they also got smaller so it evens out), more?)
looking at the first post changelogs for both 1.6 and 1.5 i am unable to see any sort of archer nerf besides the well deserved Androphag Archer cost increase. If you found this in the code yourself then okay.
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Old November 11th, 2010, 09:37 AM
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Corinthian Corinthian is offline
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Default Re: CBM 1.7 released

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Originally Posted by TheConway View Post
looking at the first post changelogs for both 1.6 and 1.5 i am unable to see any sort of archer nerf besides the well deserved Androphag Archer cost increase. If you found this in the code yourself then okay.
My sources for the changes are mostly the 1.5 changelog. Here is a few excerpts:

--Weapons and Armor--

-Crossbow-
Resource cost: 6 (4)

-Agarthan Steel Crossbow-
Resource cost: 10 (6)

-Composite Bow-
Resource cost: 5 (4)

-Long Bow-
Resource cost: 5 (4)

-Samurai Archer-
Gold cost: 12 (11)
Morale: 10 (11)
Precision: 10 (11)

-Ranger-
Gold cost: 13 (12)


I also found some more nerfed archers when I looked again.

-Vanara Archer-
Defense: 9 (10)
Attack: 9 (10)

-Bandar Archer-
Morale: 10 (12)
Attack: 10 (11)
Defense: 8 (9)
Hit points: 17 (18)

--Marignon MA--


-Crossbowman-
Morale: 10 (11)
Attack: 8 (10)
Defense: 8 (10)

--Sauromatia--


-Archer-
Gold cost: 11 (10)

-Ulm EA-


-Archer-
Hit points: 11 (12)
Strength: 10 (11)
Morale: 10 (11)
Map movement: 1 (2)
Changed short sword for dagger
Removed stealth

-Warrior Maiden-
Gold cost: 14 (12)
Precision: 11 (12)
Morale: 11 (12)
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