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				April 28th, 2003, 01:24 AM
			
			
			
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				 Re: Tech-Grid-Mod 
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				April 28th, 2003, 02:52 AM
			
			
			
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				 Re: Tech-Grid-Mod 
 JLS perhaps when it is complete you could design the basic ai files for the mod...    
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				April 29th, 2003, 12:16 AM
			
			
			
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				 Re: Tech-Grid-Mod 
 try the file now... had an old common components file on the link 
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				April 29th, 2003, 01:38 AM
			
			
			
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				 Re: Tech-Grid-Mod 
 
	I would like that opportunity, thanks.Quote: 
	
		| Originally posted by tesco samoa: JLS perhaps when it is complete you could design the basic ai files for the mod...
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 I should be done with the remaining se4 races as well as porting Atrocities Star Trek Races to AIC in a few weeks.
 
  
 [ April 28, 2003, 12:54: Message edited by: JLS ]
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				April 29th, 2003, 01:45 AM
			
			
			
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				 Re: Tech-Grid-Mod 
 Puke it is now located under the arrrrgghhh 
hmm maybe not
http://forum.shrapnelgames.com/newup...1051536077.txt
 
 [ April 29, 2003, 00:52: Message edited by: tesco samoa ]
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				May 1st, 2003, 06:13 AM
			
			
			
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				 Re: Tech-Grid-Mod 
 Typoes: 
Resource Converters:  
Generates 300 Phasaed Shields per turn 
 
The abiltiy desc. of Massive Planetary Shield Generator IV & V list the wrong shield values.
 
Climate Control Facility ability descriptions are wrong.
 
-=-
 
Also, you should move Atmospheric Modification Plants to the end, so that they are not in the middle of the value improvement plants. More of a stylistic comment than a typo.    [ May 01, 2003, 05:16: Message edited by: Imperator Fyron ] |  
	
		
	
	
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				May 1st, 2003, 06:16 PM
			
			
			
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				 Re: Tech-Grid-Mod 
 thank you... i will correct those 
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				May 15th, 2003, 06:03 AM
			
			
			
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				 Re: Tech-Grid-Mod 
 Common Componenets are almost complete.... Guess I will be missing the 3weeks      
Fyron is going to be upset      
Anyways...
 
I will get that up this weekend I hope.
 
This file will not include weapons.
 
That will be the next part of the common components.
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				May 15th, 2003, 06:16 AM
			
			
			
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				 Re: Tech-Grid-Mod 
 Any other feedback on the Facilities ??????
 Please send it this way....
 
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				May 15th, 2003, 06:30 AM
			
			
			
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				 Re: Tech-Grid-Mod 
 Sorry if this is ground you've already covered, but with regards to facilities, would it be possible to, say, make the monolith facilities "upgraded" Versions of the regular mining facilities?  Additionally, the same effect with the Temporal Shipyard from normal shipyards would be very nice.  As of right now, it's highly annoying and time-consuming to make use of either of those facilites, making them virtually worthless (especially Monolith facilities). 
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