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Old July 14th, 2002, 06:24 AM
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Default Re: Phoenix MOD ideas open for review

Quote:
Originally posted by Captain Kwok:
Looks like you have lots of interesting ideas and components.

One thing that I personally dislike is the gross difference in ship sizes. I think one problem that the game has is that smaller ships quickly lose their relevance in the standard game - although your small ships will be faster - the additional firepower of the big ships will more than nullify that advantage. Perhaps adjusting the sizes and mounts to make all ships have similiar power/kT will be more beneficial?
Well, I've been considering (as mentioned somewhere in the mess I called a post, lol) having the ECM modifier count both for attack AND defense. Thus, ships of the same class would be at +/- 0 to each otehr, barring components installed.

However, picture two heavy destroyers against a battleship. Tonnage-wise, the BB has the advantage (50% mroe space, less redundancy in control and supply components). However, the BB has a -45 ECM adjust, and the HD's have a +15 each. So the HD's fire at a net of +60, while the BB fires at a net of -60. Result: the HD's are harder to hit and more accurate ... but lack the outright -punch- when they DO connect.

I hope that, overall, that will result in the hulls being reasonably useful even three or four steps different in size (IOW, it might not take more than say Light Cruisers to match Dreadnaughts, if you roughly match tonnage for tonnage).

And in fact, done right (not in strategic, sadly, which rules out PBW games ...), the very vast difference in speeds might allow smaller ships to harry a larger one, without accepting return fire in any significant volumes.

Hmm, that could actually be a FLAW. heh.

Spoo: once I get the basics of Phoenix done, I might indeed look at a combination Phoenix-Porportions setup ... but that's somethign for the far distant future.

Most of my mod will be tech tree and components/hulls; the economics, aside from specific facilities resulting from the tech tree changes, will remain unchanged in Phoenix.

AFAIK however ... yes, it woudl be possible to buld the Space Yard ability into a hull; an intrigueing idea, that ...
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