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  #1  
Old May 19th, 2011, 10:04 AM
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spillblood spillblood is offline
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Default Re: Post 1.06 Patch Bug List

Yeah, AI players sometimes act more intelligent than other times. Would be great if you could set different AI personalities at the start of the game that concentrate on different mixes of forces, like airforce, naval units (and tanks to capture territories) or other combinations. If they'd pursue a certain tactic instead of indiscriminately building all kinds of units (and some in too low concentrations, like planes, all kinds of naval units), they could be more effective against players, I think. They'd need to push harder using the right forces for the job.
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Old May 19th, 2011, 10:29 AM
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Default Re: Post 1.06 Patch Bug List

It doesn't try to cross sea territories very often so that you can neglect the defense of your own continent a bit. And when it attacks, you can fight off the invasion forces quite easily simply by building units in territories near the invasion zone or by transporting troops by air transports to the warzone. But when AI players would attack on multiple fronts, you'd have a much harder time defending yourself.
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