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  #1  
Old July 16th, 2011, 05:20 PM
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JTullman JTullman is offline
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Default Re: Why I love SP and why I hate SP

Agreed
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Old July 16th, 2011, 08:08 PM
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Default Re: Why I love SP and why I hate SP

I would forgo buying any fixed wing aircraft,too iffy until enough expertise in using them.
They are just eye candy for the game anyway,
AT Helio's used properly are more effective,and as Andy stated,they can rearmed.

Buy heavy arty with cluster bombs,add some hvy and med. morters in your golf bag way more effective and safer than strike aircraft,and some SAM teams on points of good visabilty to deter enemy air strikes

Last edited by gila; July 16th, 2011 at 08:28 PM..
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Old July 17th, 2011, 01:23 PM
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Default Re: Why I love SP and why I hate SP

Firstly I agree with Mobhacks assesement air is risky on the whole if facing a decent enemy arty gives better bang for the buck. I use fixed wing only for atmosphere or if given a fair amount of sorties. Used to hit my own chaps fairly often but last 5 years have hit my own troops once maybe twice. Its simple really remember you ploted it & dont put units along the flight path. The only planes that can act a bit eratically in my view are SEAD aircraft that have used all there radar seaking ordanance & still have regular weapons left, on occasion they just dont seem to fire.
No expert but watch vids on you tube strikes are called in a longway off if for nothing else to stop getting hit by debris & there are several vids of freindlys bricking it when an A-10 decided to take on a target of opportunity. Its not as cut & dried as it looks things dont work as well on the battlefield as on paper.
As to being able to select a target nope apart from possibly a hex with a building in it even now I would say its not as easy as you think, planes are best used to attack easy targets like buildings & convoys because of this. Take the Iraq war & whatever that commanders quote was "Survived 7 days of air attack for the loss of 3 tanks & lost my entire brigade in 5 mins of tank fire" Ohh didnt the planes do well & that was in the dessert so good visibility & vs none or outdated AAA.
As to your point 2 what weapons are not as leathal as they should be? Possibly modern programable anti personnel rounds fired from tanks & IFVs but the firer has to be stationary to use it & game engine cant differentiate or do over the slope fire. Maybe possibly GL a fraction more leathal but needs right terrain.
Again stuff does not work as well on the battlefield as you might think, look at the ratio of rounds fired to somebody actualy getting killed esp if your talking the simple bullet, thats why infantry battles take a while in SP.
And on air sometimes they do wonderfull things I had a SEAD arcraft (cant remember what) on its pre plotted attack kill 2 SAMs & as it turned out my opponents FOO vehicle in 1 pass, It could not have found a better secondary target.
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Old July 17th, 2011, 02:04 PM
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Default Re: Why I love SP and why I hate SP

My point about weapon lethality is simply my opinion that units can take way too much fire before breaking. This is only an opinion. I have no factual basis for this. Its very exhausting and boring to lay full auto fire on a unit turn after turn to no effect (or a only a negligible amount of suppression).
Generally, I modify the settings on both sides to bring this to a descent level.
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Old July 18th, 2011, 03:27 PM
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Beer Re: Why I love SP and why I hate SP

Quote:
Originally Posted by JTullman View Post
My point about weapon lethality is simply my opinion that units can take way too much fire before breaking. This is only an opinion. I have no factual basis for this. Its very exhausting and boring to lay full auto fire on a unit turn after turn to no effect (or a only a negligible amount of suppression).
Generally, I modify the settings on both sides to bring this to a descent level.
Doesn't that solve your problem as you see it?

Thats why they are ajustable.

I just leave all that stuff alone and deal with the game as it is.

It is a game after all,and not reality.
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