.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old September 10th, 2002, 01:58 AM
DavidG's Avatar

DavidG DavidG is offline
Lieutenant Colonel
 
Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
Thanked 0 Times in 0 Posts
DavidG is on a distinguished road
Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

Thanks for the feedback guys

Made some minor additions:
- The Create Family hopefully works a bit better now. up to 20 per group and they should be ordered correctly
- Formations now allow you to specify ship types
(ship type options are read from DefaultDesignTypes.txt (excluding Mines, Sats etc)
- Backup files are now put in a separate directory under the mod directory called "data_backup" Any backup files in the data directory currently will also be moved here.
- When saving a new item you can now specify where to save it. (ie at the end or after the Last item you were viewing

Well now for some fun programming since I ran into that roadblock mentioned by Krsqk a few Messages down. Pretty much means I will have to cut and past every single line a code to new locations if I want to add anything new.

[ September 09, 2002, 12:58: Message edited by: DavidG ]
__________________
SE4Modder ver 1.76
or for just the EXESE4Modder EXE Ver 1.76
SE4 Mod List
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:19 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.