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Conceptual Balance Mod v1.92 - .com.unity Forums
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Old October 8th, 2011, 11:12 AM

Numahr Numahr is offline
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Default Re: Conceptual Balance Mod v1.92

Quote:
Originally Posted by Question View Post
I still think the idea of undead being affected by afflictions is really silly.
They are undead but they are still physical beings. If they lose an arm or a whole part of their undead body, they should be bearing he consequences of that.

Note however that a very common and nasty result of wounds is a raise in encumbrance (especially, but not only, the dreaded chest wound); well all 0 encumbrance undead are unaffected by this, as long as they only melee (the rule is that if you have 0 encumbrance, any additional encumbrance from whatever source impacts only your spell casting encumbrance). This alone makes undead thugs much more affliction-resilient than most living thugs.
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