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Old November 29th, 2011, 05:08 PM

Starbelly Geek Starbelly Geek is offline
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Default Re: House Rules against the AI

Against the AI, I like to set Research to Very Difficult and pump up the independents to slow things down, and set up large games on larger maps, because a lot of the fun for me is finding stuff randomly dispersed around the map. Hidden Kingdoms and Towers of mages and stuff are awesome. Slowing down the game lets me play around with all of that.

I also like to go hard on the roleplaying aspects, so, for example, try EA Pangaea with 3 Turmoil, 3 Sloth, 3 Growth, 3 Luck and 3 Magic and never hire human troops (except maenads - lots and lots of maenads). Play MA Marignon without ever using undead or blood. Try always to rely most heavily on your sacreds as EA Agartha, eschewing inferior surface dwellers. That sort of thing can be amusing, although the AI folds pretty quickly anyway.
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Old November 30th, 2011, 07:04 AM
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Makinus Makinus is offline
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Default Re: House Rules against the AI

I too like to RP a lot in games... like never using death/blood magic with "good" nations and so on...

I find also challenging to try to play as a "good guy" in a more "evil" faction... like using blood oriented nations without using blood hunting (i only use the natural blood supply from sites, etc.)... the main advantage is that i reduce the horrible micromanagement of blood economies and at same time give the AI a small advantage...

As from my original house rules, i also limit myself only to attack AIs that attacked me first (simly declaring war does not count)...
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