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Old March 29th, 2012, 05:29 PM

Shangrila00 Shangrila00 is offline
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Default Re: Man: A Bless nation in CBM 1.92?

That's the thing though, Man doesn't have trouble expanding or fighting early game. Man has superb regular troops, and always did, even before CBM made the knights and avalon knights useable. Wardens don't inherently change the dynamic, especially as they are just as resource intensive as Man's regulars. Unlike, say, Eagle Warriors, or Ashdod/Eriu's sacred thugs/SCs, Wardens start petering out in the midgame same as most sacreds. Earlier actually, since trying to bless a large Warden army other than the one with your prophet is horrible, and you can forget complex scripting.

Putting a heavy bless on Man basically exaggerates Man's existing strong early, weak later characteristics. Especially the W9 bless. At least E9 is good for the sacred mages later. And I'm not convinced an army of high blessed Wardens supported by regulars (and Wardens still need regular support even with high bless) is all that much stronger than an army of regulars supported by rainbow blessed Wardens.
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Old March 29th, 2012, 10:30 PM

Nightfall Nightfall is offline
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Default Re: Man: A Bless nation in CBM 1.92?

Quote:
Originally Posted by Shangrila00 View Post
Putting a heavy bless on Man basically exaggerates Man's existing strong early, weak later characteristics.
The whole point of a bless strategy is to win or generate a large lead quickly.

You don't do that by just taking indies.
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