Having some ability to pop smoke cover immediatly prior to disembarking in open ground would be the way to go.
Good idea to have some morters (even 60mm) that have a clear view of the ground,"direct fire smoke",more accurate than indirect and should screen the area decently.
and they are cheap!
Last edited by gila; March 30th, 2012 at 06:36 PM..
You know the "pop smoke" idea seems equally reasonable but I'm certain that wouldn't work with the code either.
Just gets annoying when you gather up damaged infantry squads, scouts, lagging MGs and AT Inf with the plan of dropping them off in an area supposedly long secured just to discover that a single unit has been missed. Super massive hugely annoying when that unit is an MG which proceeds to riddle 2 scouts, 1 inf squad (damaged), 1 AT Inf, and 2 MGs!