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  #1  
Old April 7th, 2012, 05:02 AM

Calahan Calahan is offline
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Default Re: Solar Brilliance

Quote:
Originally Posted by Wendigo_reloaded View Post
Besides, a mage will never cast a spell in which he takes more than 200 fatigue, so you have to plan for that also.
Can you please run simple tests before posting anything on the game mechanics. Because while you are right on the gem use part, what I've quoted you on above is seriously wrong, and incredibly easy to test.

- Start new game with a nation that has E3 mages.
- Research Curse of Stones (Alt 3/4 depending on CBM or Vanilla)
- Send an E3 mage into battle with 3 Earth gems scripted to cast Curse of Stones
- Watch in amazement as the mage casts Curse of Stones and doesn't die, as fatigue is capped at 200 for any spell (outside of communions)

The above takes 5 minutes max to do. 2 minutes if you take an awake Great Sage and easy research setting.


A good rule of thumb (for everyone!) is if someone asks a question about the game mechanics, and you are in any doubt about the answer, then either test to confirm your answer is right, or controversially...

DON'T ANSWER AT ALL!!

As guessing at an answer, without clearly stating that it is just a guess, only leads to the spread of misinformation about the game mechanics, which makes everything worse.

Everyone needs to remember that there is no exam taking place on the forums, as when someone asks a mechanics question then choosing to give "No answer" is always better than a wrong or guessed one. And forumites should never adopt the standard exam practice of "Any (guessed/random) answer is better than leaving the answer blank.", since that is certainly not the case.
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  #2  
Old April 7th, 2012, 08:36 AM

Wendigo_reloaded
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Default Re: Solar Brilliance

I might, indeed, be misremembering. There was a time in this game series when the most dominating battlefield spells were the lesser elemental summons, and when 10 Pazuzu could take the field at the same time. The game has evolved a lot, and this mechanic might be one of the things that have changed, or maybe my memory just fails me.

That said, I did not take a guess. You presume too much, and your condescending tone is out of place.
What makes you think you are entitled to tell other posters when they can post or not? You are no moderator.

Besides, your argument is BS. If everybody had to run a test before posting an answer to an information request, the forums would just DIE, because nobody with a life can afford to waste so much time.

A throws a question. If B thinks he can answer, he does so. If C thinks B is wrong, he corrects B, and we all benefit from the debate. Following your line of reasoning, there would just be no debate, & no answers: A would get no answer, and B would still be in the wrong. Do you really want to be alone in the newsgroup, patting your own back?

Like it or not, we all speak from memory here, and there's nothing wrong in that.
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  #3  
Old April 7th, 2012, 08:39 PM

Radio_Star Radio_Star is offline
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Default Re: Solar Brilliance

Quote:
Originally Posted by Wendigo_reloaded View Post

Besides, your argument is BS. If everybody had to run a test before posting an answer to an information request...
Option 2: If you think you have the correct answer, say that you think you have the correct answer. If you know you have the correct answer, then make the declarative statement.

Of course, that's basically what Calahan already said
Quote:
Originally Posted by Calahan View Post
As guessing at an answer, without clearly stating that it is just a guess, only leads to the spread of misinformation about the game mechanics
and you didn't bother to read, probably because you were too busy getting your self-righteous on.
Quote:
Originally Posted by Wendigo_reloaded View Post
What makes you think you are entitled to tell other posters when they can post or not?


Now that I've consumed some of my life (which by your logic I don't even have, since I've wasted time thinking and posting about this) I'll go back to not posting and watch the forum DIE from such interactions.



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