.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old August 10th, 2002, 05:53 PM

Elowan Elowan is offline
Second Lieutenant
 
Join Date: Jun 2002
Posts: 463
Thanks: 0
Thanked 0 Times in 0 Posts
Elowan is on a distinguished road
Default Re: My thoughts on ship sizes.

Quote:
Originally posted by jimbob:
By about the midpoint of the game I'm using the smaller ships mainly in special roles. Mine sweeper, sneaky mine layer, scout, PD ships occasionally (especially if they're older ships from the beginning of the game and have a lot of experience... keep em), rapid-deployment repair & supply ships, etc.
Which then begs the question - are these original designs or refits into that new role? And a follow-up: does a ship lose experience on a refit?

BTW - I've heard of guys using so-called 'training ships' to train up the crew. I don't see anywhere wherein one can transfer a crew. It seems the concept would only work if you had a neural net installed in each ship - impractical for the smaller hulls. Either that - or these are basic hulls fitted with just enough stuff to exceed 50% and then get retro-fitted. Hence the second part of the question above. Is that a practical idea?

[ August 10, 2002, 16:54: Message edited by: Elowan ]
__________________
'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:14 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.