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Old June 3rd, 2012, 04:17 PM

Warmonger Warmonger is offline
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What you say is quite valid, but there is a problem in the game which isn't in real life. Because the map is 2D undulations aren't visible and they affect what can be seen from a given hex.

For example, there was a large wheat field field bordered by trees. To the eye the wheat field looked flat so a sensible move was to position units in the trees to command the field. Once the units were positioned it turned out they could only see 1 or 2 hexes into the field making the position basically useless and wasting several turns to get them into position.

The undulations can be determined by mousing over hexes and noting heights, but this is tedious and time consuming. I was hoping there was an easier way.
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Old June 4th, 2012, 03:02 AM
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gila gila is offline
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@warmonger

Go test this for yourself in a real life situation

See how far you can see thru tall grass and crops.

On the same level, can you see thru very far? no probaly not.

On a higher level yes of course! same as in game.
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Old June 5th, 2012, 05:14 PM

Griefbringer Griefbringer is offline
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Quote:
Originally Posted by Warmonger View Post
What you say is quite valid, but there is a problem in the game which isn't in real life. Because the map is 2D undulations aren't visible and they affect what can be seen from a given hex.
Actually, the same problem also applies to reading maps of the terrain in the real world - they do not cover all the possible minor undulations in the ground, rather there height contours at certain intervals.

As said before, the maps in game are actually more detailed and accurate than you might actually have available in the real world situation.

If you want the full details, have some "eyes on the ground" move over there and check it for yourself. Otherwise you will need to rely on your map-reading skills.

Especially with units that are slow to position and whose fields of vision are important (eg. anti-tank guns) it is certainly worth checking any position with scouts before moving in the unit and only finding afterwards that it is in a poor position, requiring a couple of rounds to get it to a correct position.

Simple scout jeep or armoured car goes a long way for checking the positions before moving in the anti-tank guns. Actually the US TOE provides some anti-tank platoons with a command vehicle that can be used for this purpose.
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