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  #1  
Old September 19th, 2012, 07:17 PM

Redeyes Redeyes is offline
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Default Re: Conceptual Balance Mod 1.94 released!

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Originally Posted by Valerius View Post
As an aside, even though it's not going happen, if I could ask IW to add one spell to the game it would be a version of tartarian gate that didn't add afflictions. Wouldn't even have to be active or replace the current tart spell - just have it available for modders.
It might be possible to mod this out. There's a certain attribute you can give units when modding them that gives a chance for afflictions. It might be possible to remove it from the Tartarians if they use that mechanic when they get afflictions.

Someone who has tried modding it this way might be able to tell if it is actually possible or not. It would have to replace the current gate in any case.

It's one way to get around the problem of having the chalice of gift of health making Tartarian summoning much better.
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Old September 19th, 2012, 10:59 PM

kianduatha kianduatha is offline
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Default Re: Conceptual Balance Mod 1.94 released!

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Originally Posted by Redeyes View Post
It might be possible to mod this out. There's a certain attribute you can give units when modding them that gives a chance for afflictions. It might be possible to remove it from the Tartarians if they use that mechanic when they get afflictions.

Someone who has tried modding it this way might be able to tell if it is actually possible or not. It would have to replace the current gate in any case.

It's one way to get around the problem of having the chalice of gift of health making Tartarian summoning much better.
Doesn't work, but it was a nice thought!


Edit: Of course, we *could* just #clearspec and then give them all the fun stuff back as that's the only crazy thing about 'em. Heck, we could make it 50% affliction (which would result in random afflictions, not usually feeble mind) if we wanted to keep flavor!

Edit again: Or not! That's some powerful Juju the devs put on that spell. Dang. Still feebleminded etc.

Last edited by kianduatha; September 19th, 2012 at 11:09 PM..
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  #3  
Old September 19th, 2012, 11:19 PM

Valerius Valerius is offline
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Default Re: Conceptual Balance Mod 1.94 released!

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Originally Posted by kianduatha View Post
Edit again: Or not! That's some powerful Juju the devs put on that spell. Dang. Still feebleminded etc.
Lol. I was about post saying that had been my experience as well. The best I could come up with was to steal Hinnom's Lords of Civilization spell (dropping the monstrum from the rotation since only six slots were available) and have them change shape. Main drawback is it limits tart summoning to 6 per turn - ok for my usual size games and worked fine in Momentum3 but obviously wouldn't for CBM. Oh, and I guess some people might be bothered by taking Hinnom's spell, but that I had no problem with.
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