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May 17th, 2015, 08:37 AM
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Second Lieutenant
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Join Date: Jun 2005
Posts: 570
Thanks: 2
Thanked 30 Times in 28 Posts
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Re: Iwo Jima
Eh if you mean unit 201=M4 Early (tank)unused in Mobhack.
And if you mean weapon 201=weapon class 10 (Naval Artillery). There's no any LCG in picklist:O... Where it is?
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May 17th, 2015, 10:52 AM
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Corporal
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Join Date: Dec 2008
Location: Geldern, Germany
Posts: 63
Thanks: 3
Thanked 9 Times in 9 Posts
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Re: Iwo Jima
Hello Warhero,
please look in your private messages. There is the way "how to" i made it.
Greetings
Chris
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May 22nd, 2015, 04:41 PM
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Corporal
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Join Date: Dec 2008
Location: Geldern, Germany
Posts: 63
Thanks: 3
Thanked 9 Times in 9 Posts
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Re: Iwo Jima
Hello,
new version 0.85 out. Look at post #1 pls.
Greetings
Chris
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June 11th, 2015, 02:03 PM
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Corporal
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Join Date: Dec 2008
Location: Geldern, Germany
Posts: 63
Thanks: 3
Thanked 9 Times in 9 Posts
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Re: Iwo Jima
Hello,
new version 0.9 is out. Look at post #1 pls.
Greetings
Chris
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June 12th, 2015, 07:10 PM
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Corporal
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Join Date: Dec 2008
Location: Geldern, Germany
Posts: 63
Thanks: 3
Thanked 9 Times in 9 Posts
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Re: Iwo Jima
Hello,
for those playtesters who haven't much time, here is a saved game file. End of turn 19, all movements, attacks and bombardment planing done, just quit the order phase. The Marines are two turns away from the beaches.
So far the bombardment and assault is ok (but can be done better). Some coastal guns left to hunt down (priority targets!!).
Saved Game #092!!!
Have fun!
Greetings
Chris
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June 17th, 2015, 04:01 PM
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Corporal
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Join Date: Dec 2008
Location: Geldern, Germany
Posts: 63
Thanks: 3
Thanked 9 Times in 9 Posts
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Re: Iwo Jima #1
Hello,
new version 0.95 is out. Look at post #1 pls.
Greetings
Chris
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June 23rd, 2015, 02:14 PM
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Corporal
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Join Date: Dec 2008
Location: Geldern, Germany
Posts: 63
Thanks: 3
Thanked 9 Times in 9 Posts
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Re: Iwo Jima
Hello,
new version 0.96 is out. Look at post #1 pls.
Greetings
Chris
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