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August 14th, 2002, 11:15 AM
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Shrapnel Fanatic
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Re: 2 Stupid Questions
1. Not-connected means that the systems are not connected to each other by WPs.
2. Look for these lines in Settings.txt:
Defending Units Per Population := 20
Population Defender Attack Strength := 10
Population Defender Hit Points := 30
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August 14th, 2002, 11:17 AM
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Colonel
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Re: 2 Stupid Questions
that's great Fyron but does 'not connected' mean all of the WP's are not connected or just some of them... also, do you have any idea what the base strength of say a normal troop is so that one can gauge how strong the militia strength of '10' is? and how does the 'defending units per population of 20' work? I know it doesn't mean you get 20 troops for each 1 million population on a colony, or does it mean you get 1 troop for each 20 million colonists? - any idea how it works?
[ August 14, 2002, 10:19: Message edited by: Growltigga ]
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August 14th, 2002, 11:21 AM
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Shrapnel Fanatic
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Re: 2 Stupid Questions
Disabling All WPs Connected means that only about half of the WPs that would normally be generated are generated. Sometimes, you will get chains of systems that are isolated from the rest of the galaxy. Other times, there will just be only 1 or 2 WPs from each system. Generate a few random maps to see this option in action.  To get no WPs on the map, turn on "No Warp Points."
The milita Attack Strength means the damage that their weapons do per round.
Edited your post just before I hit "Post Reply".
Defending Units Per Population means that there will be one militia per X population. At the default setting, every 20 million population will generate 1 militia unit.
[ August 14, 2002, 10:25: Message edited by: Imperator Fyron ]
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August 14th, 2002, 11:26 AM
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Lieutenant General
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Re: 2 Stupid Questions
Tigga, when you start the game, use "generate map now" in quadrant setup window. It will show you the map with all WP connections.
units per populations = 20 means that typical homeworld with 2*10^9 colonists will spawn 100 militants.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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August 14th, 2002, 11:27 AM
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Shrapnel Fanatic
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Re: 2 Stupid Questions
Beat ya Oleg. 
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August 14th, 2002, 11:39 AM
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Colonel
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Re: 2 Stupid Questions
Now, now, boys - no competitiveness please.
Phoenix, shouldn't you be in bed? isn't it about 3 in the morning Arizona time?
Right, you lot have answered my question, I think I will tweak the settings so that every 2 million colonists will raise 1 troop and boost the attack strength of the troops to make invasion a more fun propostion
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August 14th, 2002, 11:47 AM
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Shrapnel Fanatic
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Re: 2 Stupid Questions
GT, set the number of ground combat rounds per turn to 1 or 2. That has some major effects too.  It will even allow reinforcements to be landed on both sides!
Phoenix? Where did that come from?
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