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Old August 21st, 2002, 09:58 AM
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Default Re: Mount Mod for v1.78

Wow, AJC, you've done lots of work for this mount mod! Looks interesting.

Do the missile mounts you added actually take effect in practice, or do they give false reports of damage changes that don't really occur in practice, as in earlier Versions of the game? (i.e., in previous SE4 Versions, the Damage Percent and Range Modifier mount values gave misleading appearances of working, but in fact the damage was not multiplied, and the range only determined the max firing range, and not the max travel range - that is, you could only change the LAUNCHER stats, not the seeker, with mounts. Is this working now?)

This looks like it will add some interesting twists to gameplay, although it seems like there will be some pretty sudden jumps in ability when the required techs are accumulated for some of the mounts.

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