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Old January 24th, 2017, 02:01 PM
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DRG DRG is offline
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Default Re: Dug-in Infantry, Artillery Bombardment, Kills and Casaulty Reports

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Originally Posted by IronDuke99 View Post
As someone who is interested in things Naval. In WWII British destroyers more than once engaged German Tanks over open sites, and a 4.5 or 4.7inch armour piecing shell was sure to ruin a Panzer crews whole day.

Also German sources make it clear that Allied Battleship gunfire in Normandy could easily wreck even a Tiger tank, actually tossing them on their backs. A 14-16inch HE shell (used for shore bombardment, rather than the armour piercing shells used to take on other Battleships) was a really fearsome thing.
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Old January 24th, 2017, 09:46 PM

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Default Re: Dug-in Infantry, Artillery Bombardment, Kills and Casaulty Reports

Thanks everyone for your prompt, informative and helpful responses. It was especially gratifying to receive confirmation concerning limited casualty reports with fast arty ON. That helps to explain why some dug-in infantry were eliminated after only a couple of direct-fire casualties. (BTW this was an AI-generated campaign battle so there were no "customized" preferences or unit capabilities--I always play with stock values at 100%.)

Nobody took a stab at question #3 though. No doubt it's an arcane issue which is both complicated in theory and risky in practice. The bottom line is, heavies definitely cause casualties and given enough saturation can drive infantry from their holes. A most useful thing to know. Thanks again everybody!
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