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Old February 21st, 2017, 12:59 PM
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Default Re: Scenario Files

Well - if you are leaving "dead junk" by destroying it I presume, then remember to set the points to 0 for the "scenic wrecks" or the other side will be credited with the points value at totting up time.

I am not sure if such wrecks would add to the "force broken" status either, so you may want to renationalise them to a non playing team too. That also may help in the points totting up at end game as well.
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Old February 21st, 2017, 01:02 PM
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Thumbs up Re: Scenario Files

Quote:
Originally Posted by Mobhack View Post
Well - if you are leaving "dead junk" by destroying it I presume, then remember to set the points to 0 for the "scenic wrecks" or the other side will be credited with the points value at totting up time.

I am not sure if such wrecks would add to the "force broken" status either, so you may want to renationalise them to a non playing team too. That also may help in the points totting up at end game as well.
Got it. Good stuff...I had not thought of the "dead junk" points.

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Old February 21st, 2017, 02:26 PM
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Confused Re: Scenario Files

I am beginning to see how this would work from one scenario to another. But to make it happen from player to player is another thing.

So, the results of a player's first scenario are carried over to the subsequent scenario is the difficult part, and the part I am trying to wrestle with. So each subsequent scenario is a product of the player's preceding play. 10 guy playing the scenario would result in ten different subsequent scenarios.

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