.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old December 17th, 2017, 07:27 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 6,005
Thanks: 497
Thanked 1,945 Times in 1,263 Posts
Mobhack is on a distinguished road
Default Re: Questions

1) long range SAM have a very long minimum range usually. Thus they cannot usually target on-map fliers (helos and planes that made it on map without a shot at them while approaching). So they will generally only fir at planes making a stand-off missile attack, or on their approach run. And if you moved them they wont be ready to fire in any case.

2) Buk wont cover anything on map. Also they need to be stationary in order to fire. They wont fire if moved, and the same will probably apply to the Zsu-57 - they will likely decide the chance to hit is too low, even if they have shots left after moving. Zsu-23-4 would generally fire (even if moved) since they have so much better FC and they have radar so are not bothered by battlefield smoke which does bother the radarless units like the 57-2.

3) In a User campaign, the designer decides how much repair points you get. he obviously expected you to not need much, or its designed as a campaign where losing stuff means they dont get replaced. Check the briefing, or post a message to the scenario designer on the "scenarios and campaigns" sub-forum, the designer may be still around and reply.

4) The campaigns provided are what is commonly available. There may be some in the campaigns sub-forum that have not made it into the releases, but its unlikely (other than say WIP campaigns).
Reply With Quote
  #2  
Old August 24th, 2019, 03:49 PM

rel19 rel19 is offline
Private
 
Join Date: Jun 2019
Posts: 24
Thanks: 6
Thanked 12 Times in 7 Posts
rel19 is on a distinguished road
Default Re: Questions

Question about abandoning vehicle.

When crew gets out of vehicle that abandoned vehicle becomes visible for opponent despite it is covered with terrain or relief. Why does this rule apply?
Reply With Quote
  #3  
Old August 24th, 2019, 06:56 PM
scorpio_rocks's Avatar

scorpio_rocks scorpio_rocks is offline
Major
 
Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,067
Thanks: 389
Thanked 456 Times in 328 Posts
scorpio_rocks is on a distinguished road
Default Re: Questions

Quote:
Originally Posted by rel19 View Post
Question about abandoning vehicle.

When crew gets out of vehicle that abandoned vehicle becomes visible for opponent despite it is covered with terrain or relief. Why does this rule apply?
I don't think that is true. Often a vehicle is abandoned and if not visible to your forces remains hidden until revealed after the game.
__________________

"Gentlemen, when the enemy is committed to a mistake - we must not interrupt him too soon."
Horatio Nelson.
SPMBT Roundel Objectives Mod
SPMBT Small ID Flags Mod
WW2 Roundel Objectives Mod
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:35 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.