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Old January 3rd, 2018, 06:04 PM
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Suhiir Suhiir is offline
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Default Re: thermal imaging...

Training and experience are big factors in the game, as is weaponry.

Factors concerning vision/spotting are:

Movement - Stationary units are harder to spot and have a better chance to spot others, conversely moving units are easier to spot and less likely to spot others.

Entrenchment - MUCH harder to spot, bonus to morale, harder to hit/damage.



Artillery/mortars/rockets/bombs are all damn useful, but don't expect to actually destroy much with them. Mostly they suppresses the enemy so they fire less and their morale is lowered. Hit them with with indirect fire then get in close with infantry to destroy them. That said, if you can catch them in the open and moving then yes, indirect fire can be lethal. But stationary ... not so much.

Never fight one-vs-one, gang up on an enemy unit and destroy it ASAP.

Computer generated campaigns are pretty much even odds fights every battle. You have to fight "better", you can't afford to trade one-for-one. The AI isn't terribly smart. Usually it's best to find a good defensive position and let them come at you for the first 1/2-2/3rd of a game then mop up whatever is left.

Depending on specific time period the balance swings between the CCCP and NATO. Till about the late 70's the CCCP tends to have the advantage, in the 80's it's pretty even, 90's and later NATO tends to have the advantage.

Hope this helps.
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Old January 4th, 2018, 02:37 PM

PAnz3r PAnz3r is offline
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Default Re: thermal imaging...

Your hints helped a lot!

Btw another annoying thing it's the resilience of immobilized tanks...usually they become immobilized inside smoke or forested areas, they seem easy target but for some reason they are able to wipe out every and each unit that approach the adjacent hexes.
The only time where I haven't lost something trying to destroy an immobilized tank, it's when I wasted the actions of 5 tanks in area fire before launch a couple of Mech section to take it out.
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