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				October 19th, 2021, 03:21 PM
			
			
			
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 Major |  | 
					Join Date: Aug 2015 Location: New Jersey 
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				 Re: RetLT Scenario issues 
 Scenario #244 Charge Broski!
 Polish wagons play truck sounds.
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				November 14th, 2021, 11:44 AM
			
			
			
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				 Re: RetLT Scenario issues 
 Scenario #258 Storm over Sawakow
 Wooden bridge at 42,66 is a swamp hex
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				November 17th, 2021, 02:52 PM
			
			
			
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 Major |  | 
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				 Re: RetLT Scenario issues 
 Scenario #259 KG Kleenman attacks
 Russian partisan units AG0, AG1, and AG2 play the wrong sound for their MG-34s.
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				November 23rd, 2021, 03:05 PM
			
			
			
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 Major |  | 
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				 Re: RetLT Scenario issues 
 Scenario #269 Westerplatte: Crew of death
 Hedgerow hexes 68,25-27 are clear
 
 Buildings at 30,112, 29,111, 29,112 and 29,113 are invisible
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				November 23rd, 2021, 04:46 PM
			
			
			
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 Shrapnel Fanatic |  | 
					Join Date: Mar 2005 Location: GWN 
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				 Re: RetLT Scenario issues 
 
	Quote: 
	
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					Originally Posted by RetLT  Scenario #269 Westerplatte: Crew of death
 Hedgerow hexes 68,25-27 are clear
 
 Buildings at 30,112, 29,111, 29,112 and 29,113 are invisible
 |  For a while, I thought you'd found one I could not fix but I eventually came up with a workaround. The Hedgerows were simple...... the buildings OTOH were a PITA. I suspect originally it was supposed to be a single multihex building but nothing would go and the neutral V hex disappeared   when I tried to remove the "invisible" buildings OR allow more to be added until I cleared a lot away around the area then I managed to get in some single hex buildings and rebuild the tracks and tramlines and reset the V hex.
 
Fun. NOT ....but fixed now
                 Last edited by DRG; November 23rd, 2021 at 04:53 PM..
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				November 24th, 2021, 03:05 PM
			
			
			
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 Major |  | 
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				 Re: RetLT Scenario issues 
 Thanks.
 I discovered it by accident when I tried to move one of the armored cars into the v hex and got a warning message.
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				November 24th, 2021, 07:07 PM
			
			
			
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 First Lieutenant |  | 
					Join Date: Aug 2005 Location: Pila, North west Poland 
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				 Re: RetLT Scenario issues 
 Hello  
I created this scenario around 2003/2004 and haven't much experience in scenario creation one of my firsts. Probably that is why was this problem with invisible building great that you both found this and solved this issue. I try to include in this scenario two events Westerplatte defence and fight in Polish post office in Danzig which probably will be now best done in separate sceneries. I remember that Don especially for that scn build ADGZ icon unit in that time. Scenerio also include German SA units and SS local army of free city https://en.wikipedia.org/wiki/SS_Heimwehr_Danzig  and was quite complicate in times of DOS SPWW2
                 Last edited by blazejos; November 24th, 2021 at 07:20 PM..
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				November 25th, 2021, 06:36 PM
			
			
			
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 Major |  | 
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				 Re: RetLT Scenario issues 
 Scenario #270 Battle of Mokra
 Polish wagons play truck sounds
 
 German PZ2s have no HE ammo
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				December 3rd, 2021, 03:37 PM
			
			
			
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 Major |  | 
					Join Date: Aug 2015 Location: New Jersey 
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				 Re: RetLT Scenario issues 
 Scenario #274 Hold the Panzers
 Polish wagons play truck sounds
 
 German PZ 2s have no HE ammo
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				December 7th, 2021, 05:23 PM
			
			
			
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 Major |  | 
					Join Date: Aug 2015 Location: New Jersey 
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				 Re: RetLT Scenario issues 
 Scenario #275 Even the bravest
 Polish wagons play truck sounds
 
 German PZ 2s have no HE ammo
 
 German 75.5 le IG 18s of Formation BE use a long barreled ATG icon.  The othe ones use the correct icon.
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