.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #19  
Old August 26th, 2002, 10:45 PM
Wardad's Avatar

Wardad Wardad is offline
Lieutenant Colonel
 
Join Date: Dec 2001
Location: Scottsdale AZ
Posts: 1,277
Thanks: 0
Thanked 0 Times in 0 Posts
Wardad is on a distinguished road
Default Re: Weapon tweaking

Torpedos should be a high damage, slow to fire weapon. In SE3 they had a to hit bonus too. I would like that bonus added back in.

A few more weapons with To Hit Bonuses could balance out the Talisman.

Why stop tweaking there???

IMHO all armor should be emissive to some extent. In RL firing massive numbers of BBs at a tank is useless, same for 22 bullets.

Ships Bridge, Crew Quarters, Life support and engines should be scaled to hull size and cheaper overall.

The big ships should get the heavier armor with the higher emissive ability.
__________________
So many ugly women, so little beer.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:11 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.