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  #1  
Old September 24th, 2022, 02:44 PM

Dion Dion is offline
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Default Re: Possible ideas for next patch

Oh ya, I forgot about that. Though, from memory, all the units in a hex ain't listed, limited by the amount of screen space available. Though, it was big improvement compared to the way it was.
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Old March 11th, 2023, 09:25 AM
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Beeg Beeg is offline
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Default Re: Possible ideas for next patch

Sorry to be so late to this discussion. I have a suggestion regarding transport helos... it would be nice when designing a game to designate a certain area for helos to land to unload. Right now the AI picks the best spot, which normally differs from where I'd like them to land. I know there are criteria the AI looks for and I've tried to implement those but it doesn't work that well (at least when I try it).

This may not be feasible but I thought I'd toss it out there.
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Old November 22nd, 2023, 04:08 PM

Jorma Jorma is offline
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Default Re: Possible ideas for next patch

We need these in the game (for PLO) so that we can shoot them down: https://www.youtube.com/watch?app=desktop&v=l9X1wF0c0UQ
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Old November 23rd, 2023, 11:07 AM
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DRG DRG is offline
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Default Re: Possible ideas for next patch

Quote:
Originally Posted by Jorma View Post
We need these in the game (for PLO) so that we can shoot them down: https://www.youtube.com/watch?app=desktop&v=l9X1wF0c0UQ
Yeah..... I do understand the sentiment....

The Flying Monkeys Of Oz for real but far more sinister

My first reaction is no but I will consider it further. The trouble is they have ZERO use when there is opposition because they are relatively large targets and they fly low and slow and any Icon for them would only show the parasail

Justice would have been served had there been an Israeli 20mm AA or ZU-23 nearby but alas, there wasn't.
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Last edited by DRG; November 23rd, 2023 at 11:16 AM..
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