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August 29th, 2002, 08:37 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: Cant figure this out.
Quote:
Originally posted by oleg:
Yes, they lose all race-specific traits
To make them loyal, drop a lot of troops into that planet. Also station a BIG fleet around it. Eventually everything will be all right. SE handle planet mood in step-wise fashion: every turn the mood either increases or decreeses depending of all factors involved. Your urbam pacification centers will make them all happy eventually.
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Troops work in proprotion to population. So in addition to the troop drop, load as much population on the transport.
If the transport is full, and they're still rioting -- well, just wrestle between your conscience and the ol' jettison cargo button.

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August 29th, 2002, 09:10 PM
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Brigadier General
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Re: Cant figure this out.
Quote:
Originally posted by Slick:
Are they more likely to riot?
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No. Every characteristic of the race except the atmosphear they breath changes to YOUR race characteristics, so if you modified the anger files of your race to never riot, they will never riot, or quickly go to indifference or better (In Theory)
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August 29th, 2002, 09:19 PM
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Lieutenant Colonel
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Re: Cant figure this out.
In one of the text files a troop = 0.3 happiness. So 16 troops will give a +5 per turn. There is a limit on the happiness change per turn depending on attitude choice (bloodthirsty, peacefull, nuetral)text file. In those files you will find ships, treaties, enemy ships, mentioned along with a value that can slowly return happiness to normal.
Exploite fixes should prevent the old "replace population" dodge and the "wash attitude on transport" dodge.
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There must be 50 ways to do your population.
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August 29th, 2002, 09:57 PM
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Brigadier General
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Re: Cant figure this out.
Thanks!
related Q:
do populations "forget" their happiness when moved onto a transport?
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August 29th, 2002, 10:17 PM
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General
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Location: Indiana
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Re: Cant figure this out.
Quote:
Originally posted by Slick:
Thanks!
related Q:
do populations "forget" their happiness when moved onto a transport?
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AFAIK this is the case IF you move them to another planet. If you just load them up to the transport then right back down then no I don't believe they do forget. But I could be mistaken. Wouldn't be the first time. 
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August 30th, 2002, 07:00 AM
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National Security Advisor
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Re: Cant figure this out.
Quote:
Originally posted by TerranC:
quote: Originally posted by Slick:
Are they more likely to riot?
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No. Every characteristic of the race except the atmosphear they breath changes to YOUR race characteristics, so if you modified the anger files of your race to never riot, they will never riot, or quickly go to indifference or better (In Theory) Actually, I think alien populations do have a negative happiness modifier in the data files.
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August 30th, 2002, 07:46 AM
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Brigadier General
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Re: Cant figure this out.
ok, now I am confused again. If the "alien" race does get angered over being part of my race, then they are retaining some of their racial traits. The Happiness and AI_Anger files don't explicitly talk about this and I don't know if they even apply - if it is true that they lose their racial traits.
Does anyone know for sure 100% the answer to the question: Do captured alien colonists behave EXACTLY like one of yours except for atmosphere breathing? They sure SEEM to get pissed off easily.
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