.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old January 10th, 2001, 03:09 AM
Jubala's Avatar

Jubala Jubala is offline
Second Lieutenant
 
Join Date: Oct 2000
Location: Linköping, Östergötland, Sweden
Posts: 504
Thanks: 0
Thanked 0 Times in 0 Posts
Jubala is on a distinguished road
Default Re: I\'d rather have MM work on AI as opposed to TCP/IP

I've changed my mind. I want TCP/IP over AI now.
__________________
You don't go through the hardships of an ocean voyage to make friends...
You can make friends at home!
-Eric The Viking-
Reply With Quote
  #2  
Old January 10th, 2001, 04:00 AM

Mac Mac is offline
Private
 
Join Date: Dec 2000
Location: Atlanta, GA, USA
Posts: 24
Thanks: 0
Thanked 0 Times in 0 Posts
Mac is on a distinguished road
Default Re: I\'d rather have MM work on AI as opposed to TCP/IP

I don't have two uninterupted hours much less TCP/IP time. Market wise, Online gaming is probably a miniscule fraction of sales, even more so for turn based wargames as opposed to twitch and shoot stuff or RTS. Give me better AI.
__________________
Mac
Reply With Quote
  #3  
Old January 10th, 2001, 04:14 AM

The Puke Empire The Puke Empire is offline
Private
 
Join Date: Dec 2000
Location: China
Posts: 31
Thanks: 0
Thanked 0 Times in 0 Posts
The Puke Empire is on a distinguished road
Default Re: I\'d rather have MM work on AI as opposed to TCP/IP

I think very few people will have the time or want to spend their entire weekend multi-play a turn based game. At least I will never try that, even if I do get 10 hours free I wont spend it all on a game (and if I do, my friends don't).

I vote for AI.

(ps, how many turns can u play in 10 hours anyway, 40? probably won't even meet your human adversary ).
Reply With Quote
  #4  
Old January 10th, 2001, 04:27 AM
Jubala's Avatar

Jubala Jubala is offline
Second Lieutenant
 
Join Date: Oct 2000
Location: Linköping, Östergötland, Sweden
Posts: 504
Thanks: 0
Thanked 0 Times in 0 Posts
Jubala is on a distinguished road
Default Re: I\'d rather have MM work on AI as opposed to TCP/IP

I have seen this debate on every single forum for strategy games in my days. There's always those who want it and those who don't. I say put it in there and give people the choice. That's what sells, alot of choices to make.
__________________
You don't go through the hardships of an ocean voyage to make friends...
You can make friends at home!
-Eric The Viking-
Reply With Quote
  #5  
Old January 10th, 2001, 05:30 AM

Arboris Arboris is offline
Private
 
Join Date: Jan 2001
Posts: 33
Thanks: 0
Thanked 0 Times in 0 Posts
Arboris is on a distinguished road
Default Re: I\'d rather have MM work on AI as opposed to TCP/IP

I'm all for an AI upgrade first.
Reply With Quote
  #6  
Old January 10th, 2001, 07:12 AM

Socialist Socialist is offline
Private
 
Join Date: Nov 2000
Location: Missouri
Posts: 35
Thanks: 0
Thanked 0 Times in 0 Posts
Socialist is on a distinguished road
Default Re: I\'d rather have MM work on AI as opposed to TCP/IP

you will never be happy with any AI and it will always be beatable and never stand up to a human.

just pass me the TCP IP ..and you guys fiddle here and wait for neverending patches to make slightly less beatable AI..woopie



i would never buy a game to play against myself/and or AI....only to learn the game and then to play a human and see how one can really do



------------------
Waves his Red flag

Socialist
__________________
Waves his Red flag
Socialist
Reply With Quote
  #7  
Old January 10th, 2001, 07:56 AM

jpinard jpinard is offline
Corporal
 
Join Date: Jan 2001
Location: Io, Saturn
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
jpinard is on a distinguished road
Default Re: I\'d rather have MM work on AI as opposed to TCP/IP

Well, the reason I posted this is Mephisto and several other people have made some huge strides in fixing the AI... but it's always nice to have it be "official". This is why it makes sense to me, for them (MM) to post an AI enhancement patch based on Mephisto and companies work, and then get back to the TCP/IP.

By the way, I guarentee only .1% people will actually finish a TCP/IP game unless they are unemployed or retired. The games are simply too big and long, and most people would get bored after spending 15 hours on-line with someone. You'd have to have 2 incredibly insane people dedicated to each other in an almost sick kinda way...

[This message has been edited by jpinard (edited 10 January 2001).]
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:59 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.