|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  |  
	
	
		
	
	
	| 
			
			 
			
				September 18th, 2002, 08:24 PM
			
			
			
		 |  
	| 
		
			|  | 
 Colonel |  | 
					Join Date: Feb 2001 Location: B.F.E. USA 
						Posts: 1,500
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Quantum reactor 
 
	???? HUH?....who's thatQuote: 
	
		| Originally posted by geoschmo: But if you had a fleet with an infinite number of ships in it all with quantum reactors producing an infinite number of supplies would your monkey be able to reproduce all the works of Shakespeare?
   |  
				__________________Kill em all let God sort em out
 |  
	
		
	
	
	| 
			
			 
			
				September 18th, 2002, 08:26 PM
			
			
			
		 |  
	| 
		
			|  | 
 Sergeant |  | 
					Join Date: May 2002 Location: USA 
						Posts: 201
					 Thanks: 3 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Quantum reactor 
 Ok mottlee step away from the keyboard. 
				__________________The WWW is like a herd of performing elephants with diarrhea
 massive, awe-inspiring, entertaining, difficult to redirect,
 and a source of mind  boggling amounts of excrement when you least expect it.
 |  
	
		
	
	
	| 
			
			 
			
				September 18th, 2002, 08:32 PM
			
			
			
		 |  
	| 
		
			
			| 
 Second Lieutenant |  | 
					Join Date: Jun 2002 
						Posts: 463
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Quantum reactor 
 
	... and keep your hands where we can see them!Quote: 
	
		| Originally posted by Perrin: Ok mottlee step away from the keyboard.
 | 
				__________________  'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
			 |  
	
		
	
	
	| 
			
			 
			
				September 19th, 2002, 09:58 PM
			
			
			
		 |  
	| 
		
			
			| 
 Major |  | 
					Join Date: Nov 2000 Location: Biddeford, ME, USA 
						Posts: 1,007
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Quantum reactor 
 I've been reading this post and IIRC dumbluck had it right the first time with his 'sharing / averaging' explination.  (At least that's how it used to work and I haven't checked in a while.)
 Has anyone confirmed this 'infinite' supply issue?  ISTR that the ship with the QR on it was always full but not necessarily the ships fleeted with it.
 
 Maybe I had a brain-cramp and have had it patched for months and just never realized it, but it DID used to work that way.....
 |  
	
		
	
	
	| 
			
			 
			
				September 19th, 2002, 10:47 PM
			
			
			
		 |  
	| 
		
			|  | Shrapnel Fanatic |  | 
					Join Date: Feb 2001 Location: Waterloo, Ontario, Canada 
						Posts: 11,451
					 Thanks: 1 
		
			
				Thanked 4 Times in 4 Posts
			
		
	      |  |  
    
	| 
				 Re: Quantum reactor 
 The ship with the Quantum reactor on it has INFINITE, not just FULL supplies.
 It shares with the rest of the fleet at the end of each turn.
 
 1) new ships added to the fleet will NOT get supplies until the second turn.
 2) Combat or movement durinng the turn may deplete the supplies aboard fleeted vessels.
 3) The QR- equipped ship will have 100% supplies when its QR is destroyed in combat, even if it moved or fired weapons earlier in the turn.
 4) A ship with a QR needs ZERO supply storage to operate, similar to a base.
 
				__________________ 
				Things you want: |  
	
		
	
	
	| 
			
			 
			
				September 20th, 2002, 09:28 PM
			
			
			
		 |  
	| 
		
			
			| 
 Major |  | 
					Join Date: Nov 2000 Location: Biddeford, ME, USA 
						Posts: 1,007
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Quantum reactor 
 
	Sure.  I understand this SJ, but how are the other ships in the fleet filled: averaged, or what.Quote: 
	
		| Originally posted by Suicide Junkie: The ship with the Quantum reactor on it has INFINITE, not just FULL supplies.
 
 It shares with the rest of the fleet at the end of each turn.
 
 1) new ships added to the fleet will NOT get supplies until the second turn.
 2) Combat or movement durinng the turn may deplete the supplies aboard fleeted vessels.
 3) The QR- equipped ship will have 100% supplies when its QR is destroyed in combat, even if it moved or fired weapons earlier in the turn.
 4) A ship with a QR needs ZERO supply storage to operate, similar to a base.
 |  
 Maybe I'm just an airhead, but I seem to remeber it like dumbluck does; by filling ship(s) with QR's, then adding all supplies from all ships in fleet, then averaging amongst all ships, then filling the ship(s) with the QRs again.  It just seems like my fleets are never 'topped off' with supplies (with a QR).  Sure, they're always getting added to, but never totally full.
 
 That's one reason why I don't research Resupply for the QR - too expensive and 1 or 2 Solar Collectors (per ship) and a support ship full of 'em seem to me a better 'Return on Investment'....
 
 Am I not seeing this correctly or am I missing a patch or somethin'....
 
 EDIT:  Maybe it's just time to go back to researching QR's....
  
 [ September 20, 2002, 20:30: Message edited by: rdouglass ]
			
			
			
			
				  |  
	
		
	
	
	| 
			
			 
			
				September 20th, 2002, 09:47 PM
			
			
			
		 |  
	| 
		
			|  | 
 National Security Advisor |  | 
					Join Date: Jan 2001 Location: Ohio 
						Posts: 8,450
					 Thanks: 0 
		
			
				Thanked 5 Times in 2 Posts
			
		
	      |  |  
    
	| 
				 Re: Quantum reactor 
 Try a test game with high tech start and build a fleet.   
				__________________I used to be somebody but now I am somebody else
 Who I'll be tomorrow is anybody's guess
 |  
	
		
	
	
	| 
			
			 
			
				September 20th, 2002, 10:06 PM
			
			
			
		 |  
	| 
		
			|  | Shrapnel Fanatic |  | 
					Join Date: Feb 2001 Location: Waterloo, Ontario, Canada 
						Posts: 11,451
					 Thanks: 1 
		
			
				Thanked 4 Times in 4 Posts
			
		
	      |  |  
    
	| 
				 Re: Quantum reactor 
 
	The other ships in the fleet (with a QR ship) get maxxed out supplies at the end of each turn.Quote: 
	
		| Sure. I understand this SJ, but how are the other ships in the fleet filled: averaged, or what. |  
 Supplies are distributed in a "one for me, one for you" fashion.
 IE: if there are 120 supplies total in a fleet of 12 ships, each will have 10 supplies on the next turn.  If a ship with 140 supplies is added to that fleet, all the ships will have 20 supplies on the turn after that.
 
 [ September 20, 2002, 21:08: Message edited by: Suicide Junkie ]
				__________________ 
				Things you want: |  
	
		
	
	
	| 
			
			 
			
				September 20th, 2002, 10:47 PM
			
			
			
		 |  
	| 
		
			
			| 
 Major |  | 
					Join Date: Nov 2000 Location: Biddeford, ME, USA 
						Posts: 1,007
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Quantum reactor 
 
	Guess it's time to start researching QR's again.  Thanks SJ; (I think....Quote: 
	
		| Originally posted by Suicide Junkie: The other ships in the fleet (with a QR ship) get maxxed out supplies at the end of each turn.
 ...
 |   ) |  
	
		
	
	
	| 
			
			 
			
				September 20th, 2002, 11:04 PM
			
			
			
		 |  
	| 
		
			
			| 
 Second Lieutenant |  | 
					Join Date: Jun 2002 
						Posts: 463
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Quantum reactor 
 I just put together a fleet and ran it until there were next to no supplies. I then fleeted a small ship equipped with one QR - next turn - all were topped off.
 Guess that answers that.
 
				__________________  'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
			 |  
	
		
	
	
	
	
	
	
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |