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September 17th, 2002, 09:31 PM
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Second Lieutenant
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Join Date: Jun 2002
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Re: 2 questions
Quote:
Originally posted by Suicide Junkie:
No, no. The Repair ability of the spaceyards will stack.
You are only allowed one spaceyard per ship, but you can have spaceyard + repair bay.
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Ah! Hmmm ... maybe you'd better send me some of what you're smoking? 
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 'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
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September 17th, 2002, 10:02 PM
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Major
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Location: Western Canada
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Re: 2 questions
I think SJ meant 1 spaceyard per planet...
Edit [Or is it also 1 space yard per ship?]
[ September 17, 2002, 21:05: Message edited by: tbontob ]
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September 18th, 2002, 06:04 PM
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Captain
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Re: 2 questions
Quote:
Originally posted by tbontob:
I think SJ meant 1 spaceyard per planet...
Edit [Or is it also 1 space yard per ship?]
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Both
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All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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September 19th, 2002, 04:09 PM
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Major
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Re: 2 questions
Quote:
Originally posted by Elowan:
quote: Originally posted by Suicide Junkie:
No, no. The Repair ability of the spaceyards will stack.
You are only allowed one spaceyard per ship, but you can have spaceyard + repair bay.
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Ah! Hmmm ... maybe you'd better send me some of what you're smoking? Huh? There's nothing really strange here; if you have, for instance, 3 bases orbiting a planet, and each base has 1 spaceyard, and the planet has a spaceyard, then ALL FOUR spaceyards can be used to REPAIR either a single ship or multiple ships. That is, the REPAIR ability "stacks". On the other hand, each spaceyard can only BUILD a SINGLE ship at a time. That is the BUILD ability does NOT "stack".
In addition, since the Repair Bay component does not have the build ability, you can put multiple repair bays on a single ship or base. AND, the repair ability from all those repair bays will combine with the repair ability from all spaceyards in the SECTOR.
Does that clarify things? Or have I been smoking too?
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September 19th, 2002, 04:46 PM
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Brigadier General
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Join Date: Nov 2001
Location: WA
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Re: 2 questions
OT: Gandalph: What is the BOD Mod?
OT: Is there a projected release date for the Star Trek Mod?
OT: Is anyone working on a ship set for Star Trek based on the new "Enterprise" show?
OT: I should have just started a new thread!
Bad Prez, bad boy!
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September 19th, 2002, 07:11 PM
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Second Lieutenant
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Re: 2 questions
Quote:
Originally posted by DirectorTsaarx:
Does that clarify things? Or have I been smoking too?
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Yes - it clarifies things quite well. But do try to get out more. The 'smoking' comment was a good-natured tweak. 
__________________
 'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
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September 19th, 2002, 07:23 PM
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Captain
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Re: 2 questions
Quote:
Originally posted by President Elect Shang:
OT: Gandalph: What is the BOD Mod?
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The BOD Mod is one I created to enhance the solo player experience even further than TDM. TDM is a great mod but most races are redundant in their weaponry and tactics. The BOD Mod was designed to allow for all weaponry and tactics to be useful both early and late game. I have revised it once but not yet updated the link and got stalled on refitting the AI files (asked for help and did not get it). Now the 1.78 patch has come out and I am again revising it, so don't download yet unless you just want to get and idea of the changes (which you can read about with a search for BOD Mod on the forum).
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All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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