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October 11th, 2002, 07:38 PM
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Brigadier General
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Join Date: Apr 2002
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Re: How do mines work
Whoops, sorry, Geo, you posted while was typing.
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Slick.
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October 11th, 2002, 08:09 PM
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Private
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Join Date: Oct 2002
Location: Chicago, IL
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Re: How do mines work
Quote:
Originally posted by Arkcon:
Armor on ships is destroyed first, then components, one ship at a time. It never occurs to anyone to turn on the shields. Cloaking devices don't help for other dubious reasons.
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Wait shields don't help against mines!
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October 11th, 2002, 08:22 PM
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First Lieutenant
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Re: How do mines work
That's right, shields do you no good when it comes to mines or storms.
Slick said:
Quote:
Since the max number of mines in a sector is 100, if your ship/fleet can sweep 100 mines, it is immune to mines.
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As you might know, the 100 mines per sector limit is first and foremost a close approximation. I've been able to make minefields of larger size on hotseat (and run into larger minefields in PBW games). The key is to launch 99 mines. Then any ship/planet can still launch their mines in that sector... if that ship can launch 20 mines for example, you will create a minefield of 119 mines. After this point you will be unable to increase the number. Some may consider this cheating, but I'm okay with my enemies doing it to me, I just take extra procautions.
The other way is to mod the game and reset the mine limit, but this of course applies to all players.
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Jimbob
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October 11th, 2002, 08:28 PM
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Brigadier General
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Re: How do mines work
Maybe the shields are attracted by Energy or Gravity? We haven't the slightest Idea. I think it's because we don't pay our researchers enough 
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October 11th, 2002, 08:36 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: How do mines work
Quote:
Originally posted by jimbob:
As you might know, the 100 mines per sector limit is first and foremost a close approximation. I've been able to make minefields of larger size on hotseat (and run into larger minefields in PBW games). The key is to launch 99 mines. Then any ship/planet can still launch their mines in that sector... if that ship can launch 20 mines for example, you will create a minefield of 119 mines. After this point you will be unable to increase the number. Some may consider this cheating, but I'm okay with my enemies doing it to me, I just take extra procautions.
The other way is to mod the game and reset the mine limit, but this of course applies to all players.
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Jimbob, this was fixed in Version 1.78. With the latest patch a 100 mine limit is most definetly a 100 mine limit.
Geoschmo
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October 11th, 2002, 08:40 PM
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Shrapnel Fanatic
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Re: How do mines work
Jimbob:
The extra-mines trick you mentioned has been fixed with the latest patch don't count on it for much longer
Mine warheads can also be given the fancier damage types.
Null space, engines-only, weapons only, and shield generators only types of damage all work the way you'd expect.
Armor-skipping is essentially the same as null space, since shields are not a factor vs mines.
Also, Shields-only warheads are useless, since shields are not used.
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October 11th, 2002, 08:45 PM
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First Lieutenant
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Re: How do mines work
Not only that... but for the low low cost of 50000 research points (mid-tech game setting) you get a unit that is absolutely undetectable to your enemies. Forever!
Explain that with a creative example.

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