 
			
				October 23rd, 2002, 06:21 AM
			
			
			
		  
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				Re: Movement and Combat
			 
             
			
		
		
		
		
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				Originally posted by PvK: 
The reason sometimes you don't get more than one combat per turn in stationary stand-offs, is that if the combat is a stalemate, where neither side gets hurt, then they'll stop trying until the situation changes. This avoids what would otherwise happen - heaps of no-event combats when a planet and its moon, or two derelict ships, were hostile, etc. 
 
PvK
			
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 Well, that could be the case, but its not consistent.  I remember one solo game against TDM races where I had a sat group at an enemy planet.  On one turn there was about 20 "combats' without a shot being fired-- they were too far apart! 
 
Uh, PvK, assuming you are correct, how do you know that is the reason? 
		
	
		
		
		
		
		
		
			
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