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  #1  
Old November 16th, 2002, 12:03 PM
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Default Re: New Version of the modlauncher



Edit:
Wtf? If you post < BUMP > with no spaces between the arrows and BUMP, it makes it into a blank space, as you can see happened at the top of this post. Very odd.

[ November 16, 2002, 10:05: Message edited by: Imperator Fyron ]
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Old November 17th, 2002, 12:50 AM
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Default Re: New Version of the modlauncher

The UBB software interprets &ltBUMP&gt as HTML code. Since BUMP isn't a valid HTML tag, it's ignored.

To get the &lt and &gt to show, you have to either follow the &lt with a space, or type "& lt" and "& gt" (without the quotes and space).
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Old November 17th, 2002, 01:11 AM
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Default Re: New Version of the modlauncher

I used to be able to type it though.
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Old November 18th, 2002, 12:02 AM
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Default Re: New Version of the modlauncher

Quote:
I used to be able to type it though.
When I first started reading these forums, only UBB code was enabled. I don't remember when HTML was turned on, but I do vaguely remember a few people having to redesign their sigs then.
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Old November 20th, 2002, 02:43 AM
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Default Re: New Version of the modlauncher

I'll look into solving the problem tomorrow night.
it's 12:50 am here and I really should get some sleep before work
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Old December 7th, 2002, 05:07 PM
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Default Re: New Version of the modlauncher

Ok.
Fixed the bug with the refreshing (I think)
New Version available from my signiature.

[edit: Apologies for the 3 week delay in this bugfix - work has been a right pain this Last month]

[edit2: This apprears to be flawed with some sort of access violation. Do not download until I post another reply]

[ December 07, 2002, 15:09: Message edited by: Matryx ]
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Old December 7th, 2002, 05:25 PM
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Default Re: New Version of the modlauncher

Ok
Completely fixed.
Now as well, as was originally intended, when new mods / savegames appear in the list it will keep your original selection.
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